• Resistance use of improvised civilian vehicles also extends to the role of troop transport. When the Resistance need to move large numbers of troops in expendable vehicles they usually turn to the Battle Bus. Once civilian public transports, they are up-armoured and equipped with practical additions such as extra doors. In their basic unarmed state, these vehicles are plentiful and very easily replaced. However, if a little armed protection is required it’s not uncommon for mechanics to rig up a combat dais on the back of the transport. These have room for several gunners and weapons for either anti-tank or anti-air capability.

    These large buses are a regular sight on the battlefield, and enemy commanders have become wise to the use of them. Their speed and damage output can be seen as predictable, and the enemy wait until the opportune moment to strike, dealing devastating blows to the Resistance fighters inside. Resistance pods are wising up though, and some commanders have been seen remote controlling these ancient vehicles through crude electronics. These buses are filled to the brim with explosives, offering their enemies a deadly surprise as what they assumed was filled with low armoured infantry turns out to be a Remote Bomb Bus. Often they discover too late and the resulting explosion leaves the enemy with little chance to update their tactics from beyond the grave.

    The Bus chassis is quite large, and although it only has low Armour, its decent speed and 3 Damage Points still make it a formidable transport to deal with.

    A Battle Bus can transport 4 units of Infantry, making it an excellent unit to bring in masses of troops. Try 4 units of Occupation Veterans for some potentially lethal anti-tank fire, or 4 Berserkers to make a mess of any infantry. The Battle Bus has firing ports for the infantry inside to fire from, meaning it can be used for drive-byes as well as being a regular transport. You can also choose to upgrade it with battery of Rocket Launchers or Heavy Machineguns!

    The Remote Bomb Bus trades all of that transport capacity for a massive explosion! What this lacks in subtlety it makes up for in raw explosive fun. It only has one weapon, and once it uses it, it's destroyed. But that weapon? Wow. It's an Area weapon with Devastator-3 (All) which means basically everything is in trouble when it chooses to blow up. That said, there's a fairly decent chance that it will blow up if destroyed, so Resistance commanders should be careful in their deployment!

    Contains 2 resin miniatures with the choices to make both as Battle Buses or Remote Bomb Buses. Also contains parts to upgrade the Battle Buses with Rocket Launcher Batteries or Heavy Machine Gun Batteries. These miniatures are highly detailed, approximately 60mm in length.

    Resin miniatures supplied unpainted and unassembled. This kit will require cleaning and assembly, and could need some small holes filled.

    1 Available

    MSRP $16.80

    Released on Jan. 1, 2022

    $13.44

  • The Helios is a mixed support unit, taking on different roles given its different configurations. Housing an Aether Hive it can flood enemy vehicles and destroy them from within. Alternatively the Helios can be armed with a Galaxy Missile Launcher, designed primarily to hunt down enemy aircraft.

    The Helios Jetskimmer is a fast and reliable frame, even if it lacks the transport options of its cousin the Angelos. The Galaxy Missile Launcher has a dizzying number of shots, able to shoot at two different targets each turn. While its Energy 6 isn't the highest, the Penetrative rule means it can potentially hurt even UCM mainline battle tanks - that is if it isn't too busy bringing down enemy aircraft. Meanwhile the Aether Hive Nanomachines cannot target aircraft but tear through both infantry and vehicles alike, even without line of sight.

    Contains 2 multi-part resin miniatures with parts to arm both with either Aether Hive Nanomachines or a Galaxy Missile Launcher.

    Resin miniatures supplied unpainted and unassembled. This kit will require cleaning and assembly, and could need some small holes filled.

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    MSRP $14.00

    Released on Jan. 1, 2022

    $11.20

  • The Mercury is an unusual battlefield unit, in that it is totally unarmed. Instead, it carries a highly advanced full spectrum sensor package. This is sufficiently advanced to scan structures to assist ground troops in objective and intel searches as well as normal scout functions. By providing a clean intel feed to command elements, it can also be used to effectively hold positions by proxy, since an enemy cannot count itself secure while these tireless sentinels circle ahead.

    The Mercury is normally carried into battle by the much faster Triton Strike Dropship. This can be equipped with a pair of heavy RN-5 'Skyhammer' anti-armour missiles, specially designed to work in tandem with the Mercury's sensor package. This transforms the Triton into a formidable anti-armour threat once it has delivered its pair of Drones to the frontline.

    Mercury Scout Drones are unassuming choices in a PHR army, but can be absolutely invaluable to a savvy commander.

    While they're lightly armoured - particularly by PHR standards - and not that quick (I'm doing a good job of selling these, aren't I?) their Scanner special rule is the big win here! They can make Scan actions as if they were a transport, and can move in the same round! This makes them the only aircraft unit to be able to scan, so good luck to your opponents trying to remove these massive bonuses!

    Contains 4 resin miniatures. These miniatures are highly detailed, approximately 38mm in length.

    Resin miniatures supplied unpainted and unassembled. This kit will require cleaning and assembly, and could need some small holes filled.

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    MSRP $14.00

    Released on Jan. 1, 2022

    $11.20

  • The beginnings of the UCM were bathed in fire and blood. The alien Scourge attack on Earth and the Cradle Worlds left humanity reeling. What was left fled to the Colony Worlds to lick their wounds for 150 years. Humankind toiled for that time, building a brand new army with emerging technology.

    In this militaristic state, the United Colonies of Mankind was born. Gone were the lavish ways of old Earth, replaced by frugality and utilitarianism. Now, almost two centuries later, the UCM have arrived at Earth: the focal point of their Reconquest. With militaristic, utalitarian designs, their armies favour mass production and conservation of resources, keeping vehicles small and practical, though no less deadly.

    This box contains a perfect small UCM army. With 6 tank-hunting Sabres, 6 anti-air Rapiers, and 12 bases of Legionnaires all in Bear APCs, you have a solid core for an army. All of these are brought to battle in 6 of the ubiquitous Condor Dropships, which provide astounding speed and survivability.

    The army is led by a Commander in a Wolf LAV. This light vehicle has been designed for all types of terrain, providing a handy mobile base, made even more maneuverable due to its Titania Pattern Raven transport Dropship.

    This set includes:

    Plastic Armour & Infantry: These multi-part hard plastic miniatures come on sprues for ease of construction. With easy-to-assemble pieces, you’ll have your army ready in no time at all. The Condor Dropships are fantastic miniatures, usable by most of the UCM army. Resin Command: The Wolf LAV provides UCM players with an inexpensive Command choice, cast in fine detailed resin. This miniature comes in two pieces, and fits into the Titania Raven, a redesign of the classic sculpt. UCM Fastplay Cards & Template: Designed to get you playing straight away, these cards contain rules for all the units in this box. There is also a quick reference card for the full rules, making gameplay easier, and a Dropzone Commander Blast template for any Area effect weapons you might want to use.

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    MSRP $49.00

    Released on Nov. 1, 2021

    $39.20

  • In Dropzone Commander a simple exploration onto a dropsite can quickly turn into a bloody battle. A good commander must learn to think on their feet and adapt their plans for victory.

    This pack contains 30 Command Cards to use during your games. From the tactical flexibility of Quick Strategist to the vicious attacks of Room Clearance, there are enough cards here to make a full deck of surprises for your opponent.

    Also included are 3 quick reference cards to make your games easier!

    With distinct Dropzone styling and easy to read rules, this deck is the ideal purchase for anyone looking to use Commanders in their games of DZC, and can be used by any faction in the game.

    Made from high quality playing card material, these cards are oversized at 100mm x 60mm, fitting into tarot sized sleeves.

    Backorder

    MSRP $8.40

    Released on July 16, 2021

    $8.40

  • A parasitic race, the Scourge arrived on Earth 150 years ago. They hit humanity’s home and the Cradle Worlds hard, destroying or enslaving billions of souls within mere hours of planetfall. One lone Scourge is an unformidable opponent, existing as a mass of tar-like black tendrils, barely able to lift its own weight. However, they insert themselves into living creatures and their grown vehicles alike, their limbs stretching out to cover every nerve, fully taking control of their host.

    The Scourge army is made up of such creatures; part living, and part machine. Scourge weaponry is far advanced of UCM technology, burning attackers with plasma and electricity.

    This box contains a perfect small Scourge army. With 6 anti-vehicle Hunters, 6 anti-air Reapers, and 12 bases of Scourge Warriors all in Invader APCs, you have a solid core for an army. All of these are brought to battle in 6 of the twisted Marauder Dropships, which provide astounding speed and deadly firepower.

    The army is led by a Commander in a Despot. This bizarre walker leads small Scourge forces, and uses its Micro Subjugation Field to slow down opponents, making them easy prey. It’s taken to battle in an Intruder for fast entry and repositioning.

    This set includes:

    • Plastic Armour & Infantry: These multi-part hard plastic miniatures come on sprues for ease of construction. With easy-to-assemble pieces, you’ll have your army ready in no time at all. The Marauder Dropships are incredibly useful, able to transport many Scourge units.
    • Resin Command: The Despot provides Scourge players with an inexpensive Command choice, cast in fine detailed resin. This miniature comes in five pieces, and fits under the Intruder. This unit can have a Commander inside, allowing it to dictate the flow of battle from the frontlines.
    • Scourge Fastplay Cards & Template: Designed to get you playing straight away, these cards contain rules for all the units in this box.
    • There is also a quick reference card for the full rules, making gameplay easier, and a Dropzone Commander Blast template for any Area effect weapons you might want to use.

    Contains 34 multi-part plastic miniatures, 2 resin miniatures, 1 acrylic template, and fast play cards. Scenery and scenic bases not included.

    Miniatures supplied unpainted and unassembled. This kit will require cleaning and assembly, and could need some small holes filled.

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    MSRP $49.00

    Released on July 16, 2021

    $39.20

  • Popularised by the legendary Jessie Adam, the 209 "Big Bertha" Breaching Drill has become a more common sight on battlefields. Able to safely transport an entire battalion, the 209 erupts anywhere on a battlefield, disgorging its inhabitants directly into the fight.

    Although entirely unarmed, that's not what you're taking a Breaching Drill. Able to transport 18 wheels worth of units (that's 18 Technicals if you want!) and put them anywhere on the board, that's why you're taking a Breaching Drill. Add to that the ability to whisk Objectives straight back down into the tunnel and you have a unit that can single-handedly change the course of a battle.

    Contains 1 multi-part resin miniature.

    Resin miniatures supplied unpainted and unassembled. This kit will require cleaning and assembly, and could need some small holes filled. Any miniatures or scenery are shown for scale only and not included.

    1 Available

    MSRP $25.20

    Released on May 1, 2021

    $20.16

  • Wagons are usually armed with conventional rapid fire cannons mounted for the anti-air role which offer reasonable rate of fire, acceptable range and excellent reliability. However, they can also be armed with a fearsome Flamethrower, allowing the crazed drivers to torch enemy infantry while laughing maniacally.

    AA Gun Wagons are a Standard choice with an AA weapon. Need more than that? You can put them in Hovercraft and big 209 Breaching Drills? They're great, you're not even reading this anymore. Flame Wagons are also great! An unusual Exotic choice, they're brilliant for supporting your Frontline Battlegroups by torching the inhabitants of a Garrison before your own Infantry jump in and mop up the stragglers.

    Contains 3 multi-part resin miniatures with parts to make all as either AA Gun Wagons or Flame Wagons.

    Resin miniatures supplied unpainted and unassembled. This kit will require cleaning and assembly, and could need some small holes filled. Any miniatures or scenery are shown for scale only and not included.

    2 Available

    MSRP $16.80

    Released on May 1, 2021

    $13.44

  • The Apollo is a high speed attack walker, generally fielded in flanking, interdiction or expeditionary operations where heavier walkers would be unsuitable. The Erebos carries an EM Field Relay, a device which severely disrupts optical and electronic targeting equipment of all nearby enemy units. A single, well placed Erebos can severely reduce the effectiveness of fire of an entire enemy armoured group.

    Although not quite as tough as their Type-2 cousins the Ares, Menchit, and Phobos (among others!), the Apollo and Erebos have much more varied roles to play. The Apollo Strike Walker's thrusters make it capable of crossing vast distances quickly, all the better to reposition for the best targets for its Railgun or Anti-Materiel Gun. Meanwhile the Erebos EM Walker has a more defensive role, trading speed for an EM Field Relay, which can cripple an opponent by giving +1 Accuracy on friendly units in a massive 6" bubble.

    Contains 2 multi-part resin miniatures with parts to make all as either Apollo Strike Walkers or Erebos EM Walkers, each with a choice of Railgun or Anti-Materiel Gun.

    Resin miniatures supplied unpainted and unassembled. This kit will require cleaning and assembly, and could need some small holes filled. Any miniatures or scenery are shown for scale only and not included.

    Backorder

    MSRP $16.80

    Released on May 1, 2021

    $13.44

  • The Athena is a formidably armed, multi-role heavy fighter. Powerful and well armoured, a single Athena can be more than a match for several lesser interceptors in the hands of a skilled pilot.

    The Athena is the largest and best fast Aircraft around. It's the fastest, is super mobile, and has so many guns. Twin Rail Repeaters will help it take down enemy fighters, while its Stealth Missile Battery offers a little light vehicle hunting power. You have a choice of either Cruiser Missiles which - while limited in number - pack a massive punch at Energy 12; or Shooting Star Missiles which are unlimited and match the Stealth Missile Battery in power (with Penetrative as well), but have the handy bonus of ignoring all cover.

    Contains 1 multi-part resin miniature with parts to arm with either Cruise Missiles or Shooting Star Missiles.

    Resin miniatures supplied unpainted and unassembled. This kit will require cleaning and assembly, and could need some small holes filled. Any miniatures or scenery are shown for scale only and not included.

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    MSRP $14.00

    Released on May 1, 2021

    $11.20

  • Attack ATVs (All Terrain Vehicles) encompass anything from quad bikes to all terrain mobility vehicles; resistance fighters don’t care what it was, as long as they can strap a grenade launcher to it and drive at high speed towards the enemy.

    Attack ATVs form a strange role in a Resistance army. Infantry that can't enter Garrisons, but move crazy fast! Armed with Grenade Launchers, they have a choice of Assault Grenades or Incendiary Grenades each round. One is good against light vehicles, and the other can deal with entrenched infantry, clearing the way for your troops to swoop in and steal the Objectives away!

    Contains 12 single-piece resin miniatures with 4 plastic bases to make 4 units.

    Resin miniatures supplied unpainted and unassembled. This kit will require cleaning and assembly, and could need some small holes filled. Any miniatures or scenery are shown for scale only and not included.

    Backorder

    MSRP $14.00

    Released on May 1, 2021

    $11.20

  • Berserkers are a ragtag collection of the most crazed, psychotic, homicidal maniacs present in the armies of the most savage of Resistance warlords. Often, they go to war in a drug crazed red haze, intent on nothing but the glorious release of murderous gluttony.

    Well, what do you expect from a unit called "Berserkers"? These weirdos are the most elite of the Resistance's assault troops. Although "elite" might not be the right word, since they're not exactly easy to control. Armed with only Vicious Tools, they'll tear right through light infantry in combat, and are very good at dealing with heavy infantry too. Just don't ask them to find any Objectives - they aren't great at that.

    Contains 20 single-piece resin miniatures with 4 plastic bases to make 4 units.

    Resin miniatures supplied unpainted and unassembled. This kit will require cleaning and assembly, and could need some small holes filled. Any miniatures or scenery are shown for scale only and not included.

    Backorder

    MSRP $11.20

    Released on May 1, 2021

    $8.96

  • Although less well armoured than Warstriders of equivalent size, the Caiman's agility and range can be used to deadly effect by the more subtle of Shaltari Warchiefs, who prefer to annihilate the enemy before having to accept return fire.

    A Caiman Heavy Gravtank is the answer to "what if Tomahawk, but bigger?". Armed with either a Gauss Triad or Heavy Microwave Cannon, the Caiman follows the Shaltari adage of "be prepared for literally everything". The Gauss Triad packs the power of 3 Tomahawks, while the Heavy Microwave Cannon ignores all Body and Soft Cover when finding its targets, offering little in the way of defence.

    Contains 1 multi-part resin miniature with parts to arm with either a Gauss Triad or Heavy Microwave Cannon.

    Resin miniatures supplied unpainted and unassembled. This kit will require cleaning and assembly, and could need some small holes filled. Any miniatures or scenery are shown for scale only and not included.

    1 Available

    MSRP $25.20

    Released on May 1, 2021

    $20.16

  • The Corsair is a small, agile interceptor craft armed with a single, powerful plasma canon. Unusually for a fighter, this features a very low rate of fire. However, an impact from this anti tank weapon is almost always fatal for anything less than the heaviest aircraft. Alternatively, some Corsairs are armed with Arc Casters - the same as found on the deadly Reaper tank. They trade the Plasma Cannon's firepower for an arching storm of energy, able to find its target even with minimal targeting.

    Corsair Interceptors are feared throughout the UCM, and with good reason! With an insane +5 Evasion, everything hits these little ships on 6s! Although incredibly fast and less easy to control than the hardier Reaver Gunship, the Corsair is no less deadly. A Plasma Cannon is a solid choice, especially for taking down ground vehicles. But you could trade that for an Arc Caster which - with its AA-3 rule - makes an incredible interceptor.

    Contains 2 multi-part resin miniatures with parts to arm all with either Plasma Cannons or Arc Casters.

    Resin miniatures supplied unpainted and unassembled. This kit will require cleaning and assembly, and could need some small holes filled. Any miniatures or scenery are shown for scale only and not included.

    Backorder

    MSRP $14.00

    Released on May 1, 2021

    $11.20

  • While originally a fairly rare sight on the battlefield, the Crocodile has become much more common since the Battle For Earth. The Heavy Gravtank chassis also is home to the much stranger Alligator Gravcharger, which - through some unknown technology - is able to overcharge nearby anti-grav vehicles to even faster speeds, allowing the Shaltari to always dictate the direction of battle.

    The Crocodile doesn't care who you are or what vehicle you're in: it is going to kill you. Its Particle Cannon ignores all Evasion and Passive Countermeasures, meaning there's very little you can do to protect yourself. Just hope for good luck or you'll be a crater. The kit can also be used to build an Alligator Gravcharger. Although completely unarmed, this support unit increases the Move speed and Move & Fire distance of friendly units in a wide area, giving you even more options for annoying your opponents.

    Contains 1 multi-part resin miniature with parts to make either a Crocodile Heavy Gravtank or an Alligator Heavy Gravcharger.

    Resin miniatures supplied unpainted and unassembled. This kit will require cleaning and assembly, and could need some small holes filled. Any miniatures or scenery are shown for scale only and not included.

    1 Available

    MSRP $25.20

    Released on May 1, 2021

    $20.16

  • The Cyclone Attack Copter is a dedicated attack helicopter, designed solely for dealing swift annihilation to ground targets. Fitted with either Chainguns for light armour or Tornado and Beowulf Missiles for dealing with heavier armour, the Cyclone always makes an impact whenever the leadership deems the situation serious enough to commit them to battle.

    They're cool looking helicopters armed to the teeth. What more do you want? With Chainguns you'll be able to rip through a surprisingly large amount of targets (Focus helps to rack up the Energy of the guns). Alternatively give your Cyclones Tornado Missiles and Beowulf Missiles. You get unlimited Indirect Area attacks and 4 powerful Beowulf Missiles to mess with heavy armour. Put on Ride of the Valkyries and enjoy.

    Contains 2 multi-part resin miniatures with parts to arm all with Chainguns or Tornado Missiles and Beowulf Missiles.

    Resin miniatures supplied unpainted and unassembled. This kit will require cleaning and assembly, and could need some small holes filled. Any miniatures or scenery are shown for scale only and not included.

    1 Available

    MSRP $16.80

    Released on May 1, 2021

    $13.44

  • Demolishers (nicknamed after their ability to demolish a building upon entry) are the only remnants of a brutal and savage alien race, long since conquered by the Scourge. In battle they use their strength to lug a pair of heavy weapons and to batter unfortunate enemies to a pulp!

    Demolishers are some of the hardest Troops in the game. Although they only come in squads of 2 (six infantry total!), they don't need much more. Tough, Resilient, 4+ Passive Countermeasures, and Armour 9, they are extremely difficult to deal with. Armed with anti-armour Plasma Chargers they can dish out some game-changing damage. Their short ranged Shard Cannons are excellent at clearing out elite enemy squads from Garrisons too, making them extremely versatile core infantry.

    Contains 12 single-piece resin miniatures with 4 plastic bases to make 4 units.

    Resin miniatures supplied unpainted and unassembled. This kit will require cleaning and assembly, and could need some small holes filled. Any miniatures or scenery are shown for scale only and not included.

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    MSRP $11.20

    Released on May 1, 2021

    $8.96

  • The Despoiler is a towering monstrosity, a dreadful harbinger of doom. The arrival of a fleet of Despoilers is always the precursor to a Scourge ground incursion, and the terrible slaughter that inevitably follows.

    For Scourge commanders wanting to transport a massive amount of tanks, the Despoiler is the obvious choice. With capacity for 9 Hunters and also 4 Vampires, this is the biggest transport available. With optional Twin Plasma Cannons for dealing with infantry, scenery, or tanks equally, the Despoiler is a must for larger armies!

    Contains 1 multi-part resin miniature.

    Resin miniatures supplied unpainted and unassembled. This kit will require cleaning and assembly, and could need some small holes filled. Any miniatures or scenery are shown for scale only and not included.

    Backorder

    MSRP $25.20

    Released on May 1, 2021

    $20.16

  • Of all the Arthropods encountered by the UCM since the Scourge invasion, the Eradicator might be the most bizarre. Clad in reactive camouflage, these hulking walkers can bunker down and hide incredibly effectively. Many a battle has been lost when Eradicators previously entirely undetected have emerged, firing Bio-Mortars and Plasma Fusillades with little chance of retaliation.

    If you like your Scourge big and mean and scuttling, the Eradicator is for you. Chameleonic Scales turn the already difficult to hurt Arthropod chassis into something even more hardy, gaining +2 Evasion if it doesn't move. The deadly Bio-Mortar tears apart infantry, and is one of the Scourge's only Indirect weapons. Alternatively you can arm the Eradicator with two Plasma Fusillades, which are incredibly powerful AA firepower. Bunker down and dominate the board!

    Contains 1 multi-part resin miniature.

    Resin miniatures supplied unpainted and unassembled. This kit will require cleaning and assembly, and could need some small holes filled. Any miniatures or scenery are shown for scale only and not included.

    Backorder

    MSRP $25.20

    Released on May 1, 2021

    $20.16

  • While "ordinary" Scourge Demolishers are brutal and dreaded opponents in CQB, Eviscerators are truly terrifying. With the Scourge parasites losing their grip on the host, they lash out in a crazed rage, becoming almost unstoppable.

    Straight up, the Eviscerator Assault Troops are some of the best in the game. With Armour 9, Resilient, and a 4+ Passive save, they're tough as boots. Add to that the literal Tough rule which re-rolls Collateral Damage and allows them to enter Garrisons from any direction, and you have a squad that isn't going anywhere anytime soon. And that's a big problem for your opponents, because their glaives can tear through light troops or heavy troops with absolute ease.

    Contains 12 single-piece resin miniatures with 4 plastic bases to make 4 units.

    Resin miniatures supplied unpainted and unassembled. This kit will require cleaning and assembly, and could need some small holes filled. Any miniatures or scenery are shown for scale only and not included.

    MSRP $11.20

    Released on May 1, 2021

    $8.96

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