Showing 21 to 40 of 51 results

  • 3 highly sculpted Cavalry models per pack Includes Command expansion and regiment stands, assembly guides and 1 iCard.

    2 Available

    MSRP $59.99

    Released on Feb. 3, 2023

    $49.99

  • Grab a friend and dive into the world of Conquest: The Last Argument of Kings and Conquest: First Blood with our new 2 player Starter Set! With proposed scenarios designed to ease you into the system of Conquest, the box contains a starter warband and a commander unit for each faction - Hundred Kingdoms and Spires.

    The Hundred Kingdoms are our faction of traditional human armies, Knights and Cavalry on horses - "realistic" models for those players not into high fantasy. The Spires are a fantastical group of creatures - like no others. They all appear to have been through a bio event that created unusual appearances and extreme power for these Brutes and Monsters. The set is ready for two players to clash on the field. play a rank and flank style of game with the Last Argument of Kings rule set, 2 copies of the 1.5 edition rules are included. And use your same miniatures to play our Skirmish style of game with First Blood. Our new First Blood 2.0 ruleset will debut in early 2022, with more competitive strategy built into the rules.

    Whether you rally the might of the Hundred Kingdoms or command the twisted creations of the Spires, the objective is one and the same: Conquest. With the Bonus Content of the Companion Book, plus a Mounted Squires and Onslaught Drones Infantry set, this is a bountiful way to begin your Last Argument of Kings adventure. And you save €$300 from the price if purchased separately! A Super Sized 2 player Value Starter Set for The Last Argument of Kings - Complete Starter Army sets for Spires and Hundred Kingdoms with a Hard Cover Companion Book, a Bonus Mounted Squires and Onslaught Drones Infantry Set, all Command Sprues and plastic Miniatures, 6 model markers, 2 TLAOK 1.5 Rule Books, 12 Dice, 2 complete Army Support Card decks, ALL necessary stands and bases, Coupons for $10 off First Blood 2.0 Rulebooks with preview, and path of Conquest tutorial.

    MSRP $199.99

    Released on Jan. 1, 2023

    $169.99

  • More than six centuries have passed since the Fall changed Ea. Humanity struggles to rebuild after that cataclysm and the Long Winter that followed. With the Hollow Throne empty, the Hundred Kingdoms remain embroiled in internecine warfare, as the Nobility covets the remnants of the Empire, while the Church grinds its teeth at the weakened Orders. With mankind far from the glory and might of its Old Dominion, the enigmatic Spires exert their power for the first time in eons. Shedding millennia of custom and practice, the merchant princes seek the wealth of the lesser races, in an effort to break the stranglehold of power the Directorate and the Sovereign House exert. As the vicious games of these elders spill into the mortal realm, misery and warfare spread like a disease from their domains...

    Contains:

    • 1x Hundred Kingdoms: Female Noble Lord

    1 Available

    MSRP $24.99

    Released on Oct. 7, 2022

    $19.99

  • A Hundred Kingdoms Warband is the ideal place for an aspiring commander to begin his collection into the world of Conquest. With 1 Characters, 1 Cavalry set and three Regiments it provides the player with enough troops to play a solid game of Conquest: First Blood, while also providing a starting point for a full Conquest: The Last Argument of Kings army. Makes a great gift! Includes 12 Household Guard or Gilded Legion Miniatures, 12 Militia Bowmen, 12 Militia Miniatures, 3 Household Knights Miniatures, 1 Noble Lord Miniature, 1 Conquest: The Last Argument of Kings 1.5 Rulebook, All Assembly Guides, a path of Conquest Hundred Kingdoms guide, and a preview of First Blood 2.0 with $10 coupon for the print copy. An amazing starter army with 12 Household Guard or Gilded Legion Miniatures, 12 Militia Bowmen, 12 Militia Miniatures, 3 Household Knights Miniatures, 1 Noble Lord Miniature, 1 Conquest: The Last Argument of Kings 1.5 Rulebook, All Assembly Guides, a path of Conquest Hundred Kingdoms guide, and a preview of First Blood 2.0 with $10 coupon for the print copy.

    MSRP $149.99

    Released on July 29, 2022

    $119.99

  • The Chapter Mages of the Hundred Kingdoms have long been a powerful political tool, their magics more suited to the civilized environment of the court rooms and balls, than the raw elemental puissance demanded on the battlefield. Be one a noble, a bishop or a merchant, keeping a Chapter Mage in one’s retinue is proof of power and influence. Many have wondered why Chapter Mages, long considered amongst the most innovative and creative practitioners of this Art, only rarely become more of a political power within the Hundred Kingdoms as individuals or even organized institutions. The imbalanced soul, however, required by practitioners, often manifests as an excessive or compulsive mind and so the very source of a Chapter Mage’s power becomes the halt of their social and political success. The stories of temperamental and impulsive Pyromancers, distracted and impatient Aeolomancers or plodding, obsessive Geomancers is not a cultural cliché: their esoteric obsessions and proclivities are manifestations of their own imbalanced souls, and isolate them from mundane society, almost invariably turning them into pariahs or recluses. This necessary imbalance, made manifest in young human Gifted, is what drives them to turn to the Chapters, chartered schools funded by the Imperial Court for the identification, protection and control of the Gifted population of the Empire. These Charters have characteristics as diverse as the individuals who congregate there: The Pool of Stillness caters mainly to Geomancers and Hydromancers, but also to Aeolomancers seeking to still their unquiet souls. The Gates of Fire, considered to be the foremost battle-mage training ground, attracts mostly Pyromancers, but many an Aeolomancer and Hydromancer have found solace in its strict regimes. Chapter schools, however, do not represent the only place a Gifted student could hope to master the Art. The Churches are also aggressive recruiters of those they claim possess the ‘divine spark’, their aggressive, sometimes predatory, recruiting strategies making them natural enemy of the Chapters and its practitioners. Even beyond these two redoubtable institutions there are other, less conspicuous, places where one might get trained, if they possess the necessary will and aptitudes…

    1 Resin Miniature, 1 x 27mm plastic base, 1 iCard, bring magic to your Kingdom's side

    1 Available

    MSRP $24.99

    Released on July 29, 2022

    $19.99

  • The recruitment standards of the Gilded Legion today are even stricter than those of the Steel Legion. Each candidate must be able to prove ten years of prior service in an armed and active unit. In addition, one must present two recommendation letters, at least one of which must be from a recognized imperial servant of the rank of Lictor and above, which provide assurances  of the individual’s loyalty, skill and character. Once a prospective candidate’s credentials have been accepted, he must then endure the Ordeal, a fitness regime based on the Agoge practiced in the City States, one of the most ruthless training processes ever devised by man. While the hearts of the people would never be won despite the legion’s restructuring, what once was hatred and loathing, has turned into fearful contempt. In the end, Gilded Legionnaires care little. Sharing common living grounds, their families befriending each other, their children growing together, the Gilded Legion has become more than a choice, for many. It is a tradition and a way of life, the bonds between its members as lasting and loyal as their dedication to their work. Following these reforms, the Gilded Legion became a powerful tool in the hands of the Chamberlain, ensuring the sanctity and safety of the Imperial Mint, the most influential Imperial institution under his control. Loath to waste such a valuable resource on petty spuabbles, the Gilded Legion cannot be hired out as mere mercenaries and remains committed to its guard and garrison duties. Their presence on the battlefield means the Chamberlain himself has a vested interest in the outcome, a proposition almost as disheartening as facing these professional killers on the field. 12 models per pack Includes Command expansion and regiment stands. 1 iCard. (Dual Kit with Household Guard)

    Backorder

    MSRP $39.99

    Released on July 29, 2022

    $24.99

  • Conquest - the Last Argument of Kings is a mass battle wargame produced by Para Bellum Wargames. The rules of the game are quick and easy to learn for a new player but are still able to offer a new and complex strategy to master. Conquest does away with player turns and army deployment. Instead, it focuses its play around the command stack mechanic, where each player determines at the beginning of the round what order his troops are going to be activated in. Coupled with a unique escalation reinforcement mechanic where light, medium and heavy troops each have their roles, the fog of war is a very real thing.

    MSRP $49.99

    Released on July 1, 2022

    $39.99

  • The Hunter Cadre are bounty hunters, plain and simple. Gifted with the right tools and know-how, they are tasked with hunting down the most dangerous of beasts and spellcasters who would threaten the main battleline of the Hundred Kingdoms force. Their dedicated professionalism has spelt the doom to countless dangerous foes across hundreds of battles. 12 models per pack Includes Command expansion and regiment stands. 1 iCard. (Dual Kit with Longbowmen)

    1 Available

    MSRP $39.99

    Released on July 1, 2022

    $31.99

  • While they often return to their own Houses, Imperial Officers can be found in the command tents and leading the troops of many a powerful noble house of the Hundred Kingdoms; few would turn away such an educated and well-trained officer, much less so when an Imperial Officer’s presence is the only way to deploy some of the most powerful forces that can be mustered on the field of battle. It is a known fact that the surviving Imperial Legions vastly favor working with Imperial Officers, as they share not just similar training, but the same mentality and approach to war. Men serving under Imperial Officers may find it a strict regime, but no one has ever claimed that their officers have not earned their respect. Though no Emperor sits on the Hollow Throne, though countless squabbling nobles pick at the vulnerable tapestry of a once great empire, the Tellian Empire is not dead. A fraction of its former glory shines in the efficiency, performance and drill of any army commanded by an Imperial Officer.

    3 Resin Miniature, 1 x 27mm plastic base, 1 iCard

    1 Available

    MSRP $24.99

    Released on July 1, 2022

    $19.99

  • The cornerstone to many a commander’s battleplan, the longbowmen of the Hundred Kingdoms are a tremendous addition to any force. Providing a withering amount of long ranged firepower, these troops fulfill a vital role in the Hundred Kingdoms war machine. Note this product is a dual Kit that allows players to create either the Longbowmen or the Hunter Cadre troop type. 12 models per pack Includes Command expansion and regiment stands. 1 iCard. (Dual Kit with Hunter Cadre)

    Backorder

    MSRP $39.99

    Released on July 1, 2022

    $24.99

  • As time wore on and the Hundred Kingdoms prospered, the old fashioned feudal military service was slowly abandoned. The sergeants were tied to their land and the growing military needs of the empire could no longer be met by men who could not travel or establish long term garrisons, because they needed to tend to their fields. Scutage, payment to one’s lord in lieu of military service, became a norm and professional soldiers who fought for coin quickly emerged to fill the void. The old, landed gentry sought to differentiate themselves from these new arrivals and coined the term men-at-arms. Freed from the need to work and protect their land, Men-at-Arms were able to focus exclusively on their martial pursuits, allowing them to march on extended campaigns and travel in search of employment, ensuring that sufficient trained men were available to all commanders with the coin to spend in securing their services. While ranging from ragtag mercenary companies to the well trained and drilled household forces of the major noble houses, constant warfare weeds out the incompetent and duplicitous, making the men-at-arms the backbone of the Hundred Kingdoms war machine.

    12 models per pack Includes Command expansion and regiment stands. 1 iCard.

    2 Available

    MSRP $29.99

    Released on July 1, 2022

    $24.99

  • The crossbow represents a significant technological improvement over the bow and longbow. While some could argue that the longbows increased range and rate of fire outclass the crossbow, mastery of that massive weapon requires years, while a man can learn to competently care for and use a crossbow in a matter of days. This factor has made crossbows the favourite weapon of mercenary companies throughout the Hundred Kingdoms, or at least those who do not baulk at the cost of the device itself. Spiritual descendants of the crossbow armed mercenaries that the infamous mercenary captain, Danilo Meck, developed and deployed, crossbowmen offer the ranged power any Hundred Kingdoms commander needs to dominate on the field.

    12 models per pack Includes Command expansion and regiment stands. 1 iCard.

    MSRP $39.99

    Released on July 1, 2022

    $31.99

  • The Steel Legion is one of the oldest fighting forces in the Tellian Empire. Taking its name from the storied legions of the Old Dominion and tracing its origins to the very first professional armies the Emperor fielded, only the Orders can claim a more storied or glorious past. In the absence of an Emperor, the Steel Legion is the single most prosperous and powerful mercenary company in the Empire. They sell their services widely, but only to those families that are waging war outside the Empire or who have a casus belli recognized by the Imperial Conclave. Their wealth is supplemented by a standing contract with the office of the Imperial Chamberlain to protect Argem from all aggressors. The nobles view this contract as little more than artifice, a mechanism for the Office of the Chamberlain to support one of the strongest and staunchest allies of the Imperial mandate behind a veneer of neutrality. To this day, no Noble House has been willing to directly challenge the Steel Legion on these, or any other, grounds.

    12 models per pack Includes Command expansion and regiment stands. 1 iCard.

    MSRP $39.99

    Released on July 1, 2022

    $31.99

  • With the Orders all but muzzled, the strong ties of some Noble Houses have with the Theist Church have begun to tell. Adopting religious symbols into their military banners, these noble houses have taken up the cause of the Theist Church, or at least use religion as a stepping stone to further their own goals. Their motivation matters little to the Paeneticum, and the leadership of the Theist Church has been very quick to respond to this new trend, ordaining large numbers of young nobles, thus creating strong bonds with their families. More importantly, however, it founded a series of new ordinariates, led by bishops, responsible for the pastoral care of military troops. These ordinariates were first established with the troops of their allied noble families and have proven their worth to commoner and noble alike. After all, common reason argues, even troops need their spiritual guides at their sides. Who needs to confess more than a soldier who kills, who needs their spirits strengthened more than those who face the horrors of battle and do they not have the right to have their last rites read to them? In the end, the legality of the issue matters little. The plain truth is that Theist Priests openly walk the field of battle once more. Surrounded by their Sicarii and the devout while wielding the power of Theos himself through their prayers, fewer commanders inspire greater devotion and respect.

    1 Resin Miniature, 1 x 27mm plastic base, 1 iCard

    1 Available

    MSRP $24.99

    Released on July 1, 2022

    $19.99

  • Modest, humble and absolutely terrified a Neophyte really has no place on the battlefield... but devout warriors of the Hundred Kingdoms are often accompanied by one nonetheless. Capable of providing final rites and shriving the troops of their sins, the presence of a neophyte does little for the battle effectiveness of the troop, but does mark them as devout in the eyes of their general and gods. 1 Resin Miniature, 1 x 27mm plastic base, 1 iCard

    1 Available

    MSRP $24.99

    Released on Feb. 11, 2022

    $19.99

  • These retinue characters act as tactical advisers to the characters. 3 Resin Miniatures

    2 Available

    MSRP $49.99

    Released on Feb. 11, 2022

    $39.99

  • Sculpted by the Para Bellum team, our Hundred Kingdoms Founder’s Exclusive - The Joust - depicts a Mounted Noble Lord challenging a dark Tourney Champion. Frozen a fraction of an instant before impact with the noble lord riding out full tilt against his dark challenger, this scene is one of the most iconic and timeless images of feudal times.

    This Founder's Exclusive contains two fantastically detailed knights charging each other full tilt! Each model in the diorama can also be fielded either as a Mounted Noble Lord or as a Tourney Champion, giving you even more options to depict the flower of the Hundred Kingdoms nobility in action!

    WARNING: Not suitable for children under 36 months. Small parts. Essential pointed components.

    Box Contents

    • 2 Resin mounted deluxe sculptures that are completely playable in game
    • 2 Cavalry Bases
    • 1 Resin Diorama base
    • 2 Resin scenic bases

    Product Information

    • Assembly: Required.
    • Box size: 15x15x20cm
    • Material: Resin
    • Scale: 38mm

    Limited Edition

    Sequentially numbered to 400 (350 for sale, 50 for prize support in 2022)

    MSRP $169.99

    Released on Jan. 1, 2022

    $159.99 $110.00

  • Grab a friend and dive into the world of Conquest: The Last Argument of Kings with our Core Box Set! With proposed scenarios designed to ease you into the system of Conquest, the box contains three warbands and a commander unit for each faction, allowing two players to clash on the field. Whether you rally the might of the Hundred Kingdoms or command the twisted creations of the Spires, the objective is one and the same: Conquest. English Language Box and Contents: 69 Plastic Miniatures, 6 model markers, 1 Rule Book, 12 Dice, 20 Cards

    MSRP $164.99

    Released on May 23, 2021

    $65.00

  • This versatile Starter Set is designed for novices and veterans alike. New players can dip their toes into the world of Conquest with the Hundred Kingdoms and launch into a quick game of First Blood with just the contents of this pack while veterans players can acquire a character while reinforcing key units on a budget! Taster set with 4 Militia figures, 4 Household Guard/Gilded Legion figures, Noble Lord, 5 Command Cards, Bases and FB Rulebook

    MSRP $54.99

    Released on May 23, 2021

    $35.00

  • Null Mages are gifted in each of the four elements. While no human could hope to reach the pinnacle of power that a Dweghom Sorcerer could muster, it is a known truism that it is easier to destroy than create. Given his access to all of the elements it is almost trivially easy for a Null Mage to dispel the efforts of even the most powerful mage, allowing the Hunter Cadre that hired him to finish the job safely and efficiently.

    Contains:

    • 1x Resin Miniature
    • 1x Base

    1 Available

    MSRP $24.99

    Released on May 23, 2021

    $19.99

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