• Jenkins could feel the rumbling of the Condor above through the concrete at her feet. The "green angels" had arrived, and they were 200 years too late..

    This set contains a whole bunch of urban style Dropzone infantry bases. All kitted out with 5 holes, they're perfect for your Frontline Infantry bases, or anything with 5 troops to a stand.

    Modelled after a city environment, these bases provide a great template to apply extra detailing and bits of rubble to your heart's content!

    Contains 18 random resin bases in 3 different styles. Miniatures supplied unpainted and unassembled, with extra texturing not included. This kit will require cleaning and assembly, and could need some small holes filled. We recommend a liquid putty or textured paint to help get a perfect fit for your models.

    1 Available

    MSRP $11.20

    Released on Feb. 1, 2021

    $8.96

  • Virtually every statistic of the M3 is off the charts: tonnage, length, girth, height, component count and cost were all records broken when the Alexander was introduced to much fanfare pre-invasion. The Alexander's Equaliser Cannon will turn most anything into a smouldering crater, where as the Napoleon's Banisher gatling cannons shred armour like their smaller cousins rend flesh.

    M3 tanks are some of the largest vehicles seen on a Dropzone Commander battlefield. Too heavy to be brought to battle in a hovercraft, they rely on Lifthawks to drop them into combat. Their strong armour and 5 Damage Points are offset by a slow movement speed, but with so many weapons, moving isn't its primary purpose!

    The Alexander's 220mm Equaliser Cannon is as impressive as it sounds, bringing Energy 12 with an infinite full range and Devastator 4 against everything. As well as that, the Alexander's turret includes a Maelstrom Grenade Launcher, which although only a single shot, absolutely destroys flammable scenery. Meanwhile the Napoleon trades these for the massive twin Banisher Cannon. With a total of 6 Energy 10 shots, this thing will make short work of light vehicles in the most unsubtle of ways.

    Contains one multi-part tank that can be assembled as either an Alexander or Napoleon. 10mm in scale with a length of 77mm (not including the Equaliser Cannon!).

    Resin miniatures supplied unpainted and unassembled. This kit will require cleaning and assembly, and could need some small holes filled.

    1 Available

    MSRP $16.80

    Released on Feb. 1, 2021

    $13.44

  • The practice of Resistance commanders sending their armies into battle in vast hovercrafts is not one of tactical advantage, but more necessity. Faster and hardier than the frequently ramshackle or low-spec technicals and wagons, the hovercrafts fill a vital role when air support isn't available. The Resistance have found great success in accompanying the transport hovercraft with attack and support variants.

    Smaller than the Kraken, the N2 frame can provide this tactical flexibility. Commanders will often pilot the Hydra Relay Hovercraft, which is not only outfitted with a large missile bank, but also a Scanner Array, which is useful to Resistance forces in identifying and tagging enemy movements. With the relatively low-tech systems on most Resistance vehicles, constant communication with the Hydra can prove invaluable to target their opponents.

    Alternatively the N2 can be outfitted with an assault variant, commonly called the Circe Attack Hovercraft. A pre-war hybrid design, the Circe saw limited use before the Scourge invasion, but necessity (and the often complete unpreparedness of enemy commanders to deal with hovercraft) has meant it has found a new purpose. Armed with a medium-bore 180mm Vengeance Cannon for hunting enemy vehicles, it is backed up with a devastating anti-infantry flamer. With such a varied armament it is a danger to many enemies, and fully encompasses the mixed warfare approach of Resistance forces.

    The Hydra is a great choice for Resistance players looking to field an inexpensive Command option to accompany massed Krakens and Leviathans. And a Circe Attack Hovercraft is a great all-round vehicle!

    A Hydra has a decent ranged attack, with a Double Rocket Battery able to hurt anything thanks to its Penetrative rule. Combined with its scanning equipment, these missiles are accurate for longer ranges than usual, which means the Hydra is a great back-field unit. Its Scanner Array is a big deal too, letting all friendly unit re-roll hit rolls of 1 against an enemy within its line of sight. Combined with mass fire from Resistance wagons and technicals, that's a big deal!

    Meanwhile the Circe does a bit of everything! Its 180mm Vengeance Cannon is an upgrade from the Hannibal, but not quite as deadly as the Alexander, offering Resistance players a mid-level hunter that can still pack a punch with Devastator 2 against Skimmers and Tanks. The co-axial Flamer does exactly what you'd expect as well. With a 9" range and 6 Shots its excellent at hurting enemy infantry in dug-in Garrisons, and that decent range gives it a lot of flexibility.

    Contains one multi-part resin miniature with parts to make either a Hydra Relay Hovercraft or a Circe Attack Hovercraft.

    Resin and 3D printed resin miniatures supplied unpainted and unassembled. This kit will require cleaning and assembly, and could need some small holes filled.

    1 Available

    MSRP $14.00

    Released on Feb. 1, 2021

    $11.20

  • With the promise of eternal life if not killed first, the ancient Shaltari can end up fearing death more than any other race. The more times a consciousness is transferred, the more wary a Shaltari can become, which is both a good and a bad thing for a commander. Increased knowledge of tactics and aversion to sacrificing life is a definite positive, but lack of impetus can lead to stagnated battleplans.

    Very rarely a younger Shaltari will climb quickly through the ranks, their foolhardiness paying off and shaking up tactics. Shaltari Firstborns that achieve the command of an army will frequently want to take the fight to the enemy, and the Daimyo battlesuit is a chassis that aids those plans.

    A personal suit larger than most warsuits but not as large as a Ronin, the Daimyo can accompany troops in building clearing. With a bodyguard of warsuits, the three are armed with Web Projectors which coat their target in a temporary teleport web and produce a short-ranged teleport "shunt", often used for ejecting enemy troops from buildings to make them vulnerable to anti-infantry fire.

    While quick to get into battle, a young Shaltari commander is not reckless, and the Daimyo's bodyguards use nanobot technology to construct a personal Gate, able to teleport away at a moment's notice, taking any retinue with them. The Gate isn't powerful enough for much more though, and will disintegrate after use or if a foolhardy Brave tries to bring larger objects through.

    The Daimyo Battlesuit is a very different Commander choice for Shaltari players. While usually focused on keeping their Commanders as safe as possible in heavier chassis like the Coyote or Frostdrake, the Daimyo provides a lightning fast, up close and personal sort of command choice, perfect for smaller games.

    And this is one unit that will prove to be the annoyance of all your opponents! With the ability to teleport enemy squads outside of the Garrison they're in, the Daimyo will be a real thorn in the side of enemy infantry. But before they can retaliate, the Daimyo can simply slip into a Gate and teleport away. Make sure you have lots of Haven Terragates to help it re-emerge and pull the same stunt next round too!

    The Daimyo is accompanied by two units of Firstborns, which the commander can join at the start of the game. This is one close combat squad your opponents won't want to mess with!

    Contains one multi-part resin Daimyo and two multi-part resin Firstborn units. All units come with plastic bases.

    Resin miniatures supplied unpainted and unassembled. This kit will require cleaning and assembly, and could need some small holes filled.

    1 Available

    MSRP $14.00

    Released on Feb. 1, 2021

    $11.20

  • Shaltari Warstriders are an increasingly common sight on the battlefield, and one that their enemies are increasingly wary of. As tough as a hardened battle tank with formidable force fields to boot, a single Warstrider is the equal of several dozen squads of infantrymen.

    Armed with a massive Sonic Cannon that tears apart buildings by shaking their very foundations into dust, the Puma is deadly even to infantry that are usually safe hiding behind cover. The Tegu is an extreme reaction to enemy focus on the weaker Gates, putting a large Gate on a tough Warstrider body.

    Warstriders are great! Flat out, they're just fantastic. With high armour, great Passive Saves and massive Damage Points, they're amazing! The Puma is a great attacking chassis, armed with Twin Gauss Cannons that are fantastic anti-tank weapons. It also has a Sonic Cannon which will rumble apart any scenery its aimed at.

    Alternatively this kit allows you to build a Tegu, swapping out the Gauss Cannons (and head). If you're sick of your Gates being blown up, then how about one that's on a Damage 4 Armour 14 chassis? Take that, opponents! The Tegu has a mixed transport capacity, which means you can embark/disembark either vehicles or infantry in a single round.

    Contains 1 resin miniatures with the choice of weapons to make a Puma Sonic Warstrider or a Tegu Gatestrider.

    Resin miniatures supplied unpainted and unassembled. This kit will require cleaning and assembly, and could need some small holes filled.

    1 Available

    MSRP $16.80

    Released on Feb. 1, 2021

    $13.44

  • The Yari is the Shaltari's lightest and fastest ground unit. Indeed, it's moves at such a pace that it can compete with some aircraft! The use of advanced communications in addition to this blistering speed makes the Yari an excellent scout unit.

    Armed with a Microwave Cannon for killing infantry hiding in garrisons and cover or a Light Ion Cannon for taking out aerial targets, the Yari is a fast way to bring death to the enemy. The Tate is a new development, swapping its weapon for a Shield Boosting Node. With its fast speed, this means the Tate can deliver a shield booster to forces under attack, turning the tide of a firefight to the Shaltari's favour.

    Contains 4 multi-part skimmers that can be assembled as either a squad of Yaris or a squad of Tates. 10mm in scale with a length of 31mm.

    Resin miniatures supplied unpainted and unassembled. This kit will require cleaning and assembly, and could need some small holes filled

    1 Available

    MSRP $14.00

    Released on Feb. 1, 2021

    $11.20

  • The M20 Zhukov is based on the M9 Hannibal hull and shares its renowned resilience as well as its weaknesses. However, the Zhukov takes the complexity and expense of the M9 to a whole new level. It was only available in limited numbers before the invasion and is ever rarer today. It is equipped with one of the first magnetic accelerator weapons ever mounted to a production tank, the 32mm Rail Cannon.

    One of the more unusual variants of the M9 hull is the M22 Constantine. Trading outright firepower for a bulky active countermeasures system to protect nearby units, it has become an incredibly useful chassis for Resistance Commanders since most improvised vehicles have little protection of their own.

    On the reliable M9 chassis, the Zhukov and Constantine have a fantastic survivability, with Armour 15, 2 Damage Points and Active Countermeasures, they're some of the best armour a Resistance commander has access too.

    The Zhukov is an excellent Support choice, bringing the 32mm Rail Cannon, which is extremely good at targeting aircraft. With a 2+ to hit and Devastator-2 against both Aircraft and Vehicles, it makes it an extremely reliable damage dealer all round.

    The Constantine has lower damage output (although still gets an Energy 9 shot from its hull-mounted 90mm Cannon), but its Countermeasures Projector gives Active Countermeasures to units close by, and Countermeasures Booster reduces the range of enemy weapons when targeting heavy armour. Very useful!

    Contains 2 resin miniatures with the choice of weapons to make 2 Zhukov or 2 Constantine. These miniatures are highly detailed, approximately 47mm in length.

    Resin miniatures supplied unpainted and unassembled. This kit will require cleaning and assembly, and could need some small holes filled.

    1 Available

    MSRP $16.80

    Released on Feb. 1, 2021

    $13.44

  • “Malfric Dross was not like most people. You see, Malfric Dross was a wizard of terrible power, or so he would tell you at least. When loan sharks from The Feral Den demanded payment for his debts within the next month, the conjurer decided to retreat to his lab.

    Cackling delightedly at his own genius, Dross forgot the first rule of summoning: don’t take your eyes off the creature. It was only a matter of seconds before the poor wizard was gobbled up by the terrible thing he had created. Soon, the loan sharks arrived and found only the creature sleeping soundly. Smiling maliciously, they noticed a discarded shoe and boxed the experiment up claiming his debt was paid.”

    Forget what you know about how a RUMBLESLAM Superstar should act, because Experiment 2186 has entered the ring!

    Those stats are a bit weird. 3 Copper on each doesn’t really look that great. He’s fast and has lots of AP, but what else? What else indeed! There are three abilities you should know about:

    Taste The Pain is his Grapple Ability which, if successful, removes any Crowd Pleaser bonuses from the target! Ouch!

    Experiment’s Crowd Pleaser allows him to remove one counter from any wrestler and place it on any other wrestler. That’s not only very useful, but hilarious! Is your wrestler Knocked Down? Not anymore! Now your opponent’s is!

    Finally, Twister of Fate is Experiment 2186’s Passive Ability. This ability allows him to re-roll any blank dice rolls (of course, no re-rolling a re-roll!). Remember all those Copper dice? Now that makes sense.

    Experiment is such a weird wrestler, it’s hard to see exactly where he fits in with any teams. His brilliantly chaotic nature fits perfectly with fellow Feral Den stars The Raging Beasts, but his Crowd Pleaser also is a really solid defensive ability, meaning he provides great support for teams like The Cryptborn Nightmares or The Green Bruisers.

    Resin miniature supplied unpainted and unassembled with a unique character profile card and clear acrylic base. Note that clear acrylic bases may have a coloured peelable protective film. Miniatures supplied with square bases.

    1 Available

    MSRP $13.50

    Released on Feb. 1, 2021

    $10.80

  • “Considered one of the toughest wrestlers, Shamblefist is a strange creature of unknown origin. His body is an amalgamation of fungus and a mud-like substance that can shift from liquid to solid in an instant. The shifting form of this primordial powerhouse has led to some truly incredibly signature moves coming into creation. Fans have witnessed Shamblefist turn entirely into mud before surging into his opponent with the force of a rockslide, knocking them out of the ring!”

    Shamblefist! He’s green! He’s made of a swamp! He’s basically the best!

    If you’re playing offensively, Shamblefist’s special abilities have so many rules you’ll always find something to use your AP for. Playing defensively is also an option though, as Spore Burst gives every enemy wrestler within 2 squares a –AP counter and –MP counter (which can be increased to 2 of each with his Crowd Pleaser!). Anyone that’s played against Rottergut will know how powerful an ability like that can be.

    Shamblefist can also form the lynchpin of a team, as his Shambler Passive Ability means he can be used as a walking turnbuckle! That’s right, just like the Treeman, but for ANY wrestler. Oh wow. Any wrestler with a great Turnbuckle Ability that doesn’t get used often because it takes multiple rounds is in luck, because they can do it without using an AP to climb Shamblefist.

    So who is he good for? Well anyone really. He’s just so good. 350K is a lot, but for what you get, he’s worth the cost. Even just without thinking about the synergies he’s a brilliant character, but add in Shambler and he becomes next level good. Obviously he’s a brilliant wrestler for any Forest Soul team (Treeman + Shamblefist = Turnbuckle mania), and is also excellent for The Deadly Divas (High Flyer + Shamblefist = Turnbuckle mania), or even the humble Heavy Pounders (Ogre + Shamblefist = well you get the idea).

    Resin miniature supplied unpainted and unassembled with a unique character profile card and clear acrylic base. Note that clear acrylic bases may have a coloured peelable protective film. Miniatures supplied with square bases.

    1 Available

    MSRP $21.00

    Released on Feb. 1, 2021

    $16.80

  • Vladamir Ursul could have lived out the rest of his life in peace, tending his small plot of land and hunting in the forests that surround it. Destiny, however, had other plans for him. As a young man Vlad enlisted for the Commonwealth Army and found that his upbringing in the foothills of the Carpathian Mountains and experience as a trapper and huntsman served him well in his new role as a forward scout and picquet. Vlad left the raising of his son, Roman, to his wife while his path took him into the service of his brother-in-law, the Enlightened scientist Burson Carpathian. When Vlad was reunited with his son nearly two decades later, he fully intended to settle down and make up for lost time but Roman was a stranger to him and their lives were so radically different that Vlad struggled to find a way to fit in with the lad.

    During his formative years Roman Ursul was given the best education possible. Following the work of Burson Carpathian and the Covenant of the Enlightened, Roman grew to be a brilliant young man. He dreamed of a chance to impress Carpathian, seeing him as both mentor and father-figure, even though they had barely corresponded. Despite these efforts, however, Carpathian was a difficult man to impress and following the death of his wife Veronica he became obsessed by some “great work” that Roman was mostly excluded from. This obsession made it even more difficult for Roman to receive the attention and recognition he craved but his own work on human / machine integration became all the more advanced as a result.

    Roman’s psychopathy truly took hold at the age of 19. What began as inspiration in the form of a demon named Caym; an amalgam of man and bird, soon turned into an obsession of his own to mirror that of his uncle’s. Upon discovering Caym in his studies, Roman began to work towards creating a way for man to fly with wings of his own. His initial focus was on his own flight harness but while this gave some amount of gliding ability it was not the same as true flight. The desire to soar amid the clouds was a strong lure and Roman wanted to find a way of attaching mechanical wings to a human frame whilst still keeping the original personality of the subject. This last part was extremely difficult to achieve as most Creations, Menials and other experiments made by the Enlightened, especially Carpathian’s own work, retained very little of the person they once were. As Roman worked on this problem without respite, the alter-ego of Caym began to assert greater dominance. This process was completed just before he left London to follow Carpathian and his father to the Americas. In the process of trying to stop a serial killer’s murderous spree on the streets of Whitechapel, he began to see that only the strongest mind is capable of such depravity and in order to truly free his potential he must follow that path. Thus, in an East London backstreet, Caym was born and Roman Ursul was left behind.

    In the New World, meeting with his uncle and reuniting with his father, Caym was emboldened to take more risks in his experiments and despite the mounting human cost, he produced breakthrough after breakthrough. Taking principles of his own flight suit and refining the methods of Kyle the Black and others in the Enlightened, Caym created Hellion, a blending of man and winged machine. Gifting a flock of such constructs to his uncle caused Carpathian to take notice of what Caym was achieving. Such recognition was bittersweet as Carpathian soon lost interest once he realised that the application of this new technology would not significantly further his own work as the Hellion lacked higher brain functions, much like the other augmented meniels and henchmen the Enlightened constructed. Undeterred by this Caym continued and when a young Warrior Nation woman sought him out he had his true success.

    Whitewing was destined to be a Peyasa Spirit Walker, and belonged to the same tribe as Alcon and his daughters. Despite their assistance, each time she attempted the ritual she was rejected by the Great Spirit. Alcon claimed that she had a shadow following her and she would never walk the path of a Spirit Warrior. Fleeing her tribe in shame she heard rumour of Caym’s experiments and pleaded with him to succeed where Alcon had failed and let her fly. Caym recognised a dark side to her that mirrored the one that resided within himself, and knew that she had the conviction needed to pass through the process intact. He was right. The surgery and full integration with the RJ fuelled machinery was a success and Whitewing became his most trusted lieutenant and companion.

    Now all Caym needed was the recognition he deserved. After murdering his uncle, Caym came to appreciate that death for those of value to the Covenant was not as permanent as it might have otherwise been. Carpathian was brought back from the brink of death by Kyle the Black and Augusta Byron, cursed thereafter with psychotic killing rampages as often as genius lucidity. Now Caym is on the run from his murderous uncle and trying to keep one step ahead of those who would turn him in. Not willing to lose his son and unable to calm the raging Carpathian, Vlad has gone into exile along with Caym, in an attempt to keep his only son alive where his skills as a frontiersman, hunter and trapper are invaluable.

    Following his success with Whitewing and now free of any oversight by the Enlightened, Caym developed a new higher breed of Hellion - the Apex Hellion. While not as free thinking and perceptive as Whitewing, these winged marvels still retain much more of their will than other Constructs and their effectiveness as killers and ambush predators is without equal.

    The Murder of Hellion Posse kit builds five multi-part resin miniatures;

    • 1x Caym
    • 1x Whitewing
    • 1x Vladimir Ursul
    • 2x Apex Hellions
    • 5x Bases

    1 Available

    MSRP $59.03

    Released on Jan. 30, 2021

    $59.03 $50.04

  • Infinity CodeOne is a game in which you'll lead an elite army.

    A fun and dynamic skirmish wargame with miniatures in which you'll fight a rival army to achieve victory.

    Contains:

    • 1x Akalis with Combi Rifle
    • 1x Swiss Guard with HMG
    • 1x Croc Men with MULTI Sniper Rifle

    1 Available

    MSRP $50.49

    Released on Jan. 29, 2021

    $40.40 $35.99

  • Infinity CodeOne is a game in which you'll lead an elite army.

    A fun and dynamic skirmish war game with miniatures in which you'll fight a rival army to achieve victory.

    Contains:

    • 1x Hsien with HMG
    • 1x Zhanying Imperial Agent Hacker
    • 1x Hac Tao Hacker

    1 Available

    MSRP $50.49

    Released on Jan. 29, 2021

    $40.40

  • 2 Available

    MSRP $59.95

    Released on Jan. 27, 2021

    $50.96

  • Shinyuki is fearsome in word, act, visage and deed. A combat-centric member of the infamous Bleeding Moon, he excells in death, stealth and being prepared to deal with any situation. Being able to react fluidly counts massively when on missions, which makes this Shadows Crow the terrifying foe he is. His weapon of choice is the Kama: a short, sickle-like weapon that can slice and punch through the stoutest of armour. He loves it so much that he fights with one in each hand, and when in motion, they are a wall of slicing steel. He hides his identity behind a fearsome mask that stupefies his enemies for a second or two when they see it. They often realise - correctly - that this will be the last thing they see on this earth, and the hesitation is all he needs to strike first.

    Shinyuki is a combat model that will excel at putting Damage and Bleed Markers on your enemy models. The Slice Ki Feat is expensive, but the damage can be worth it as it often turns a hit into a kill with a whopping Bleed 3 Marker. The ability to get Melee Boost 2 can help if locked in a protracted combat as you can get that higher Melee Pool every turn. The best use of this model may be to finish off a wounded enemy and use the Escape Ki Feat to reposition for Camouflage and Distance from the enemy. This moderate rice cost melee toolbox opens a lot of options for Bleeding Moon players.

    Blister contains one miniature, 30mm base and full colour profile card.

    1 Available

    MSRP $14.99

    Released on Jan. 14, 2021

    $13.50

  • Destroyers often sport weaponry much larger than their small size suggests, offering admirals the ability to compete with any enemy vessel in a small and lithe frame. Quick and decisive hunting is synonymous with the Shaltari method of warfare, so it's no surprise that the Chromium, Mercury and Cobalt are often seen in Shaltari fleets.

    The Chromium is unusual in that it features a thermal lance cannon, a weapon very similar to the Burnthrough weapons of more primitive races. Where as the Mercury class destroyer features an extremely rare weapon type known as the Pulse Ioniser. These weapons establish an energetic link with the target at close ranges, the potential power of the weapon increasing in relation to the density of the target’s armour, ensuring that nothing is safe from its onslaught. The Cobalt class homeship is essentially a smaller version of the more ubiquitous Emerald class mothership. Its only purpose is to physically convey Shaltari ground forces to the battlespace, from which they can be teleported to the surface via the Voidgate network.

    This set contains 3 Shaltari Destroyers, all able to be built as either Chromiums, Mercuries, or Cobalts!

    If you like winding arms and strange, fully 3D designs, look no further! The three Destroyers are built in very different ways, making some weird looking ships! The Chromium has a big burnthrough laser - a rare occurrence for Shaltari. Meanwhile the Mercury is a bit stranger still, its Pulse Ioniser Bank giving a lethal Mauler weapon which rolls to Lock equal to the target's Armour. Finally the Cobalt trades in much of its offensive weaponry (although not all) for the ability to launch ground assets - it's a mini-mothership!

    Contains 3 resin miniatures and plastic Dropfleet Commander bases and flight stands.

    Resin miniatures supplied unpainted and unassembled. This kit will require cleaning and assembly, and could need some small holes filled. Other ships and gaming mats are for scale purposes only.

    1 Available

    MSRP $35.00

    Released on Jan. 2, 2021

    $28.00

  • "Move it Jenkins!"

    "I can't, ma'am, my feet are stuck to this massive rock!"

    For when tearing off the basing scheme on your infantry just isn't enough, this base pack is exactly what you need to re-base your Dropzone Commander infantry.

    Made from plastic, this pack has 16 five-hole infantry bases and 8 three-hole infantry bases. They come unpainted, and while they don't require assembly, may require some cutting and cleaning.

    1 Available

    MSRP $8.40

    Released on Jan. 1, 2021

    $6.72

  • 8 Large clear acrylic flight stands with polished edges suitable for Dropzone Commander. Also includes 8 widgets.

    Note that clear acrylic bases may have a coloured peelable protective film.

    Base: 40mm x 40mm x 3mm

    Stem: 70mm x 3mm diameter

    Widget: 7mm x 5mm outer diameter with 3mm diameter outer plug

    The widget is a simple yet elegant solution to the problem of moving your aerial models around safely and securely. Simply glue the widget to the underside of the model and it will provide a high grip push-in plug for 3mm flight stand poles. The model won't wobble during games, and the flight stand can simply be pulled from the widget at the end of your games, allowing the stand to be packed separately.

    1 Available

    MSRP $11.20

    Released on Jan. 1, 2021

    $8.96

  • 8 Medium clear acrylic flight stands with polished edges suitable for Dropzone Commander. Also includes 8 widgets!

    Note that clear acrylic bases may have a coloured peelable protective film.

    Base: 30mm x 30mm x3mm

    Stem: 60mm x 3mm diameter

    Widget: 7mm x5mm outer diameter with 3mm diameter outer plug

    The widget is a simple yet elegant solution to the problem of moving your aerial models around safely and securely. Simply glue the widget to the underside of the model and it will provide a high grip push-in plug for 3mm flight stand poles. The model won't wobble during games, and the flight stand can simply be pulled from the widget at the end of your games, allowing the stand to be packed separately.

    2 Available

    MSRP $11.20

    Released on Jan. 1, 2021

    $8.96

  • 8 Small clear acrylic flight stands with polished edges. Also includes 8x widgets!

    Note that clear acrylic bases may have a coloured peelable protective film.

    Base: 20mm x 20mm x3mm

    Stem: 60mm x 3mm diameter

    Widget: 7mm x5mm outer diameter with 3mm diameter outer plug

    The widget is a simple yet elegant solution to the problem of moving your aerial models around safely and securely. Simply glue the widget to the underside of the model and it will provide a high grip push-in plug for 3mm flight stand poles. The model won't wobble during games, and the flight stand can simply be pulled from the widget at the end of your games, allowing the stand to be packed separately.

    2 Available

    MSRP $11.20

    Released on Jan. 1, 2021

    $8.96

  • Dilos are faction neutral, and so can be used with any other factions, or as NPC models in certain scenarios or using the Alternate Rules found in the hard copy of the rulebook.

    Contains:

    • 2x Dilos
    • 2x 30mm Bases
    • 1x Profile Card

    1 Available

    MSRP $13.93

    Released on Jan. 1, 2021

    $12.54

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