• This Combat Patrol contains a Jump Pack Captain and five Jump Pack Intercessors, backed up by 10 Infiltrators and an Invictor Tactical Warsuit. There are two new Raven Guard transfer sheets, each comprising 326 transfers.. Supplied unpainted and unassembled.

    7 Available

    MSRP $170.00

    Released on Sept. 20, 2025

    $144.50

  • 16 pearlised black with pale blue ink and the Chapter icon on the six face

    1 Available

    MSRP $34.00

    Released on Sept. 20, 2025

    $28.90

  • This kit can build two Sekhetar Robots, which are equipped with heavy warpflamers, hellfyre missile racks, and pyreflux meltaguns – the latter of which can be replaced with power claws. Supplied unpainted and unassembled

    4 Available

    MSRP $52.00

    Released on Sept. 20, 2025

    $44.20

  • Contains 34 plastic miniatures. Supplied unpainted and unassembled.

    1 Available

    MSRP $150.00

    Released on Sept. 20, 2025

    $127.50

  • Armory Decks are a series of ready-to-play decks, supporting ease of access to Classic Constructed, the most popular Flesh and Blood format in the world!

    Armory Decks include new card designs in addition to many of the foundational cards used in the featured hero, making them ideal to pick-up and play at weekly Armory Events running in local game stores across the world!

    Armory Deck: Pleiades is also compatible with Blitz! Simply take out all the cards with a "CC" label and prepare for battle!

    MSRP $39.90

    In-store pickup only

    Released on Sept. 19, 2025

    $39.90

  • Keep your playmats organized and protected. The Playmat Tube provides a secure storage solution for stitched and unstitched playmats in vibrant, semi-transparent colors. A hexagonal shape keeps the tube from rolling around on the table. The cap is made out of a flexible material and can be easily taken off, whilst still creating a tight seal to prevent the playmat from falling out accidentally, even when shaken. The Playmat Tube is made from shock- and scratch-resistant PETG and has a reinforced base to withstand heavy pressure.

    • Unique hexagonal shape avoids rolling from the table
    • Perfect for standard-sized playmats
    • Holds extra-large or particularly thick playmats
    • Snug fit with flexible cap that can be easily taken off
    • Reinforced base
    • Can withstand heavy pressure
    • Also ideal for protecting artwork or maps
    • Acid-free, no PVC

    Digital rendering shown. Depicted accessories, such as cards, dice, etc. are not included. Color: pink

    11 Available

    MSRP $9.99

    Released on Sept. 19, 2025

    $9.99

  • The inaugural set of Schemes and Strategies needed for Malifaux Fourth Edition games!

    MSRP $11.50

    Released on Sept. 19, 2025

    $10.90

  • Rule the galaxy and harness the power of the dark side. Lead Darth Vader against the Rebellion with this ideal entry into the exciting miniatures action of Star WarsTM: Legion. The Galactic Empire Starter Set contains a 600-point Recon-level army and all the dice, templates, tools, and tokens a player needs to begin playing their first games of Star Wars: Legion. Join the ranks of the Galactic Empire and crush all who resist with the Galactic Empire Starter Set and embark on your Star Wars: Legion adventure in a galaxy far, far away!

    • COMMAND THE DARK SIDE: Lead the Galactic Empire with Darth Vader, Stormtroopers, and TIE Fighters in your mission to crush the Rebel Alliance and dominate the galaxy.
    • 600-POINT RECON-LEVEL ARMY: Includes everything you need to start playing, with a 600-point army designed for tactical flexibility and strategic depth.
    • COMPLETE GAME COMPONENTS: The set comes with dice, templates, tools, and tokens for easy setup and fast gameplay, making it ideal for new and experienced players alike.
    • IMMERSIVE STAR WARS EXPERIENCE: Engage in iconic battles, using the power of the dark side and strategic tactics to defeat your enemies and expand the Empire’s influence.
    • PERFECT FOR STAR WARS FANS: Designed for 2 players, ages 14 and up, this set is perfect for Star Wars fans, strategy lovers, and tabletop miniatures enthusiasts.

    Contains 37 Miniatures, 37 27mm Bases, 7 Unit Cards, 4 Red Attack Dice, 4 Black Attack Dice, 4 White Attack Dice, 4 Red Defense Dice, 4 White Defense Dice, 15 Upgrade Cards, 10 Command Cards, 24 Battle Cards, Movement & Range Tools, 3 token sheets

    Backorder

    MSRP $99.99

    Released on Sept. 19, 2025

    $99.99

  • Join the struggle against the Galactic Empire with the Rebel Alliance Starter Set. Lead the charge with the legendary Luke Skywalker, brave Rebel Troopers, and fierce Wookiee Warriors. Take the fight to the Empire and turn the ride to restore peace across the galaxy. The Rebellion Alliance Starter Set contains a 600-point Recon-level army and all the dice, templates, tools, and tokens a player needs to begin playing their first games of Star WarsTM: Legion. Rise up against tyranny, and may the Force be with you as you embark on your Star Wars: Legion adventure in a galaxy far, far away!

    • LEAD THE REBEL ALLIANCE: Command the forces of the Rebel Alliance with iconic heroes Luke Skywalker, Rebel Troopers, and Wookiee Warriors in your battle against the Galactic Empire.
    • 600-POINT RECON-LEVEL ARMY: Includes everything you need to start playing, with a 600-point army that offers strategic flexibility for your Star Wars: Legion battles.
    • COMPLETE GAME COMPONENTS: Comes with dice, templates, tools, and tokens for easy setup and fast-paced gameplay, making it ideal for beginners.
    • EXPERIENCE THE GALACTIC STRUGGLE: Engage in thrilling miniature battles, using the power of the Force and strategic tactics to fight for freedom and peace across the galaxy.
    • PERFECT FOR STAR WARS FANS: Designed for 2 players, ages 14 and up, this set is perfect for Star Wars fans, strategy lovers, and tabletop miniatures enthusiasts.

    Backorder

    MSRP $99.99

    Released on Sept. 19, 2025

    $99.99

  • 2 Available

    MSRP $12.00

    Released on Sept. 19, 2025

    $10.20

  • Contains side-loading pocket pages. Holds up to 480 sleeved cards.

    1 Available

    MSRP $41.99

    Released on Sept. 19, 2025

    $41.99

  • Contains side-loading pocket pages. Holds up to 480 sleeved cards.

    1 Available

    MSRP $41.99

    Released on Sept. 19, 2025

    $41.99

  • Ultimate Guard’s popular “Floral Places” Sidewinder series is back with brand new designs. The Sidewinder deck boxes feature a resistant Xenoskin outer casing, quality microfiber inner lining, and a strong magnetic closure. They are designed to hold 100 double-sleeved cards in Ultimate Guard Sleeves of trading card games like Magic: The Gathering, Lorcana, Pokémon or Yu-Gi-Oh!

    Features:
    • Designed for 100 double-sleeved or 120 single-sleeved cards in Ultimate Guard Sleeves
    • Resistant Xenoskin material and quality microfiber inner lining
    • Strong magnetic closure
    • Modular design to combine with Ultimate Guard products
    • Deck box made from 52% recycled materials
    • Packaging carton made of 100% recycled paper and printed with ecofriendly soy ink

    1 Available

    MSRP $32.99

    Released on Sept. 18, 2025

    $28.05

  • Ultimate Guard’s popular “Floral Places” Sidewinder series is back with brand new designs. The Sidewinder deck boxes feature a resistant Xenoskin outer casing, quality microfiber inner lining, and a strong magnetic closure. They are designed to hold 100 double-sleeved cards in Ultimate Guard Sleeves of trading card games like Magic: The Gathering, Lorcana, Pokémon or Yu-Gi-Oh!

    Features:
    • Designed for 100 double-sleeved or 120 single-sleeved cards in Ultimate Guard Sleeves
    • Resistant Xenoskin material and quality microfiber inner lining
    • Strong magnetic closure
    • Modular design to combine with Ultimate Guard products
    • Deck box made from 52% recycled materials
    • Packaging carton made of 100% recycled paper and printed with ecofriendly soy ink

    1 Available

    MSRP $32.99

    Released on Sept. 18, 2025

    $28.05

  • The Inquisition Guides bring the Holy Orders of the Emperor’s Inquisition to life at your gaming table. This two-book limited edition set for Warhammer 40,000 Roleplay: Imperium Maledictum gives you all the tools and content you need to craft unforgettable and perilous investigations for your players and their acolytes. The Inquisition Player’s Guide and Inquisition GM’s Guide within this edition have each been given a uniquely stunning cover treatment, contained within a handy and protective slipcase.

    Each book features a deep dive into the Inquisition’s history, lore and varied philosophies. Meet the storied Inquisitors at the head of the Macharian Sector’s operations.
    New Patron and character creation options draw from the Inquisition’s presence in the Macharian Sector and across the iconic Ordo Hereticus, Malleus and Xenos.
    Additional rulesets to add to your games — Subtlety tracks and rewards parties for how covertly they operate in their missions. Introducing Familiars and Contacts to Imperium Maledictum for the first time.
    Take on the massive Heresies Macharia Campaign — a decades-spanning adventure where players will travel all across the sector and face every kind of threat, all while rooting out deadly mysteries and corruption within the Inquisition itself.
    Utilise the roster of NPCs, threats and adventure content contained within to elevate your adventures and create memorable experiences your players will always remember.
    Dazzling Limited Edition covers for each book, and a slipcase to contain them.

    The Inquisition Guides require the Imperium Maledictum Core Rulebook to play, also available in Regular and Collectors Edition. This massive expansion to the game brings the focus in on Inquisition-themed adventures, adding new elements to your ongoing campaign, or setting you up for a brand new adventure into the depths of heresy in the God-Emperor’s Imperium.

    1 Available

    MSRP $149.99

    Released on Sept. 17, 2025

    $127.50

  • Some of the oldest human vessels still flying are the ultimate survivors, designed to guard early colonial expansion. The largest warships built before the first modern battleship, EAA Barbarossa - are classed as old battleships. They lack the speed, point defences, scanners, and power generation of newer vessels, but are still tough and formidably armed. Many survived the Scourge invasion, being reduced to frontier picket duty above distant outposts.

    This set contains a Resistance Battleship, which can be built in a variety of configurations to suit your needs. Each box can be used to assemble two Old Battleships or one mighty Grand Battleship. 

    Musashi Class Old Battleship

    Once among the mightiest ships ever built by mankind, the Musashi is now a relic, even among Resistance fleets. Introduced in the mid-24th century, around the time of first contact with the Shaltari, the youngest of these veterans is over 300 years old. However, they were overbuilt for the rigours of exploration and have proven supremely reliable. Its broadsides of chemically fired N-12 cannons are undemanding workhorses with a low power draw, so most Musashi’s spinal turrets have been refitted with 9K mass drivers over the centuries.

    Recorded ships of the class:

    Musashi, Endurance II (Independents), Loki, Proud Empress (Kalium)

    Lexington Class Old Battleship

    Like other Old Battleships, the Lexington could rightly belong in a museum, although it’s still a formidable warship today. Many survived the Scourge invasion since they were mostly relegated to frontier picket duty, being outmoded even then. In the hard centuries that followed, the Lexington has proven its worth countless times, offering a reliable loadout of NC-16 missiles, a single ventral torpedo, and a fair-sized strike craft hangar. The negligible power drain of all of these gives the class excellent toughness, endurance, and utility for its age.

    Recorded ships of the class:

    Yorktown, Missouri (Independents), Black Prince, Scharnhorst (Kalium)

    Iowa Class Old Battleship

    Much rarer than its sister classes, the Iowa was the earliest known testbed of vent cannon technology. It mounts a pair of turreted heavy vent canons by dispensing with any broadside armament, freeing up space for a much enlarged, antique power core. Ventral NC-16 missiles complete the Iowa’s armament, given their negligible power drain. Like all Old Battleships, the Iowa has poor scanners and point defences by modern standards, necessitating careful use.

    Recorded ships of the class:

    Ardent, Queen Bess (Independents), Iowa, Great Founder (Kalium)

    Nelson Class Grand Battleship

    Mankind built hundreds of what today are termed Old Battleships to guard its expansion into the cosmos. However, once relations with the Shaltari soured, humanity found itself woefully outgunned. Rather than go through a costly, counter-productive scrapping process, many old battleship hulls were hastily twinned around a newer, much improved central power core. This allowed these new Grand Battleships, the first of their kind, to mount improved scanners, armaments, and point defences while offering substantial survivability. The Nelson is the most common survivor among these trailblazers, being built around a pair of Musashis.

    Recorded ships of the class:

    Victory II, Trafalgar (Independents), Might of Kalium, Steel Fist (Kalium)

    Yi Sun-Sin Class Grand Battleship

    Yi Sun-Sin is a UCMF class designation for a Nelson class Grand Battleship that has since had its broadsides refitted with vent canons. Such a class did not exist in the days before the Scourge invasion—it’s entirely the product of kill-hungry Resistance admirals who don’t mind the odd fatality due to chronic overheats from weapons discharge. Disturbingly, Kalium seems to have similarly converted several of the Nelsons it inherited when it seceded from the nascent UCM. The Kabal’s readiness to trade losses for victory perfectly matches the unstable savagery of this colossus.

    Recorded ships of the class:

    My Masterpiece, Invention Number Four (Independents), Killforge, Our Grace (Kalium)

    Barbarossa Class Grand Battleship

    A specialist variant of the Nelson, the Barbarossa replaces the power-hungry, early mass driver turrets with NC-16 missiles. In addition to offering increased lethality at close range, this frees up power for an enormous scanner array. Unlike most vessels with a detector role, the Barbarossa typically fights at the forefront of any engagement, caring little for the increased visibility that comes with running active scanners due to its already vast signature. To fully utilise the remaining power, the class’s lethality was further bolstered by a pair of chin-mounted vent canons.

    Recorded ships of the class:

    High Eagle, Eye of God (Independents), Our Gaze, Illuminator (Kalium)

    Farragut Class Grand Battleship

    Developed alongside the Barbarossa, the Farragut offers a more straightforward weapons loadout with surplus power capacity. This surplus and the relative simplicity of its armaments gave the Farragut legendary endurance and has made it a favourite of Resistance fleets. Offering the same quad-turret NC-16 battery and NC-12 broadsides as the Barbarossa, the Farragut also mounts six enormous torpedoes in three tubes, allowing for two devastating spreads. Few ships can survive a single salvo from this ancient leviathan.

    Recorded ships of the class:

    Endeavour, Tribe Bane (Independents), Hammer of Reason, Subjugator (Kalium)

    Drake Class Grand Battleship

    The Drake class was the first human vessel to mount an apocalypse-grade, non-nuclear weapon: the Spinal Mass Annihilator. It is an enormous kinetic energy weapon capable of driving a house-sized lump of tungsten carbide-coated, ultra-dense metal clean through a battleship, lengthwise. Such a weapon required enlarged power cores aboard the twinned Old Battleships and the new central core to feed it, necessitating the loss of its broadsides. Secondary armaments include NC-16 missile turrets and a pair of heavy vent canons to burst surplus energy onto any survivors.

    Recorded ships of the class:

    Bonaventure, Revenge (Independents), Soul Reaver, Executioner (Kalium)

    Nimitz Class Grand Battleship

    The Nimitz was the last class to be built via the expedient of twinning Old Battleship hulls, alongside its sister class, the Yamamoto. This method of shipbuilding, although apparently crude, offered more flexibility in its modularity vs the newer, purpose-built Grand Battleships. This made a risky experiment cost-viable: mounting the largest vent canon ever built. The Spinal Vent Lance demands a massive hull and all the power it can guzzle. Therefore, the Nimitz’s secondary armaments include NC-16 missiles and hangar bays. The Nimitz is a frightening combatant even today, although its captain always runs the risk of broiling the engineering crews tasked with maintaining the weapon.

    Recorded ships of the class:

    Sunbeam, Ragefire (Independents), Volcanic, Your Fate (Kalium)

    Yamamoto Class Grand Battleship

    The Yamamoto class Grand Battleship is a consummate flagship killer. Like its sister class, the Nimitz, it mounts a Spinal Vent Lance. It forgoes the flight decks in favour of enlarged power cores to run its mass driver turrets and mounts a pair of torpedo tubes with capacity for two spreads. One focused volley can cripple a battleship. Due to its flexible, modular construction, like all twin-hulled Grand Battleships, the Yamamoto can be refitted with additional drives to better propel it towards its victim.

    Recorded ships of the class:

    Sol Requiem, Sadness (Independents), Spear of Onyx, Decapitator (Kalium)

    • This set includes:
      • 2 x Plastic Ship Sprues
      • 3 Dropfleet Bases

    4 Available

    MSRP $67.50

    Released on Sept. 14, 2025

    $60.00

  • You will need the email address on your online reservation in order to sign-in at the event.

    Join us for our sixth Grand Archive Store Championship on Sunday, September 14th! Sign-in for the event will begin at 12pm on the day of the event. If you have not signed in by 12:15pm, your seat may be given to a walk-in. Attendance is capped to 16 players.

    The entry fee for the event will be $15 (tax included) and will cover the cost of prize packs for the event. Distorted Reflections prize packs will be awarded at a rate of 2 packs per win or bye during the championship.

    Each player will receive two stamped Conflagrant Sentinel foil promos, and the top ranked player at the end of the event will receive one Surveil the Winds Nationals Qualifier Card, and one Lily, Marine Castellan Store Champion playmat. An invitational card acts as your ticket to entry for higher-tier events such as Nationals. Upon receiving an invitational card, the winner will receive a form that they must sign to receive their prize.

    Pictures of the event and the winner receiving the prize card will be taken to send to Weebs of the Shore and for promotional purposes. Players claiming their allocated prizes and invitations are assumed to have agreed to have their photo taken and used for these aforementioned purposes.

    The format of the event will be Standard Constructed: Players provide their own minimum 60-card Main Deck, maximum 12-card Material Deck, and maximum 15-point Sideboard (material deck cards count as 3 points each, main deck cards are only 1 point each). Players will play 3 (for 8 or less players) or 4 (for 9+ players) swiss rounds. Rounds will be best of 3, and all rounds of Swiss must be played out. A 60 minute round timer will begin 5 minutes after round pairings are posted. Start of game procedures may be completed after pairings are posted even if the round timer has not begun. Play should begin at the start of the 60 minute timer. If time in the round has expired and the winner of the current game is not yet determined, players have up to 5 minutes to finish the game or play 3 additional turns, whichever comes first. The current turn player will be considered as starting on turn 0, after which 3 additional turns are played in total. If, after 5 minutes or the turn limit, there is no winner, the game is considered a draw the player with the most wins thus far in the match is considered the match winner. If neither player has won more games, the match is a draw.

    There will not be an official judge present at the event. Rulings may be made by the tournament organizers as needed to the best of our ability. Those who wish to participate in a Store Championship must meet the following requirements: 1) Have a deck that is legal for the format. 2) Be in good standing. 3) Acknowledge that they are aware of the official rules and are aware of the potential penalties for any infractions done. 4) Agree to accept rulings made by the tournament organizers during the event. 5) Bring a decklist to the event which is legible and fully complete. Card names must be written down in full with the correct spelling and count.

    Event schedule:

    Rounds may begin earlier if all matches are completed before the end of the 60 minute round timer. This schedule assumes all rounds go to time and that there will be enough players for 4 swiss rounds.

    • 12:00pm - Sign in
    • 12:15pm - Round 1 Pairings Posted
    • 1:25pm - Round 2 Pairings Posted
    • 2:35pm - Round 3 Pairings Posted
    • 3:45pm - Round 4 Pairings Posted
    • 4:55pm - Prizes Awarded

    In-store pickup only

    Released on Sept. 14, 2025

    $15.00 $14.22

  • 2 Available

    MSRP $79.99

    Released on Sept. 14, 2025

    $68.00

  • 2 Available

    MSRP $69.99

    Released on Sept. 14, 2025

    $59.50

  • 1 Available

    MSRP $99.99

    Released on Sept. 14, 2025

    $85.00

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