• The cold, hard realities of life on the frontier can sometimes leave children alone in the world. Growing up fast is the only way to survive, and though many will fail, those Orphans that are wiley and fast enough, can not only survive, but thrive, as they grow into the life of a Hero.

    The Orphan is a new Hero Class that can be added to your games of Shadows of Brimstone. Quick and agile, darting between Enemies, and constantly on the move. Though they do not have a lot of Health or Defense, Orphans can quickly bounce back from damage and have a high tolerance for the horrors found out in the world.

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    MSRP $24.95

    Released on March 18, 2021

    $19.96

  • The Republic Specialists Personnel Expansion gives players’ units even more tactical flexibility with new options to fill their personnel slots and lets them explore new strategies with new faction-specific command cards. In addition to a Clone Commander who can lead individual units or whole armies, players also find specialists who can treat troops’ wounds, repair vehicles, and boost their army’s communications.

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    MSRP $31.99

    Released on March 12, 2021

    $25.59

  • The Separatist Specialists Personnel Expansion gives players’ units even more tactical flexibility with new options to fill their personnel slots and lets them explore new strategies with new faction-specific command cards. In addition to a T-Series Tactical Droid who can lead individual units or whole armies, players also find a PK-series Worker Droid that can repair vehicles, a EV-series Medical Droid that can treat organic units’ wounds, and even a dangerous Viper Recon Droid that can observe enemy units.

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    MSRP $34.99

    Released on March 12, 2021

    $27.99

  • Mobile Suit Gundam Seed Destiny Astray R - MS Unit Gundam Astray Red Dragon, Bandai Spirits NXEDGE Style

    MSRP $48.00

    Released on March 9, 2021

    $45.60

  • Backorder

    MSRP $80.00

    Released on March 9, 2021

    $68.00

  • Adventure Awaits in the Lost Lands! The Aegis of Empires Player's Guide is here! Check out the richly detailed history and culture of the Lost Lands Campaign Setting as it plays out on the epic canvas of the Aegis of Empires Adventure Path! You'll find evocative lore, history, and background to the peoples and lands of the Kingdom of Foere, the Grand Duchy of Reme, and the Kingdom of the Vast, connecting the lands of Akados from the Crescent Sea and the brooding and blighted city-state of Castorhage in the West to the March of Mountains in the East. See it all from a player's-eye view in vivid detail, bringing together two decades of legends and lore from the adventures and campaign settings of Frog God Games and Necromancer Games, (and created in cooperation with the creators of those adventure epics). This book is perfect for long-time fans of the Lost Lands and ideal to bring new players and GMs into this intricately crafted campaign world, system-neutral and perfect for use with your favorite fantasy RPG!

    You'll find full-color maps of the Lost Lands and the environs of the adventures in this campaign, but beyond that you'll also find an expansive history of nations and timelines showing events through all the ages of the Lost Lands, extensively referenced to show the ongoing story of the Lost Lands and how it has grown over nearly 20 years of products. In addition, you'll find a comprehensive listing of the gods of the Ancient Hyperborean and Modern Foerdewaith pantheons, with rules options and game mechanics for clerics and followers of nearly 80 deities for 5E, Pathfinder Second Edition, and the Pathfinder Roleplaying Game!

    The Aegis of Empires Player's Guide is the perfect accessory for GMs and players alike for playing in the Aegis of Empires Adventure Path or who want to launch their own campaign in this incredible campaign world and the newly revealed Kingdoms of Foere! Don't miss out on this treasure trove of Lost Lands lore - grab this 46-page multi-system campaign guide today and Make Your Game Legendary!

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    MSRP $15.99

    Released on March 8, 2021

    $13.59

  • Lost and wandering Europe for years with her brother Pietro, Wanda Maximoff had little idea of the arcane powers vested in her—until she unleashed her reality-warping chaos magic to protect the innocent. Now in the guise of Scarlet Witch, Wanda has joined the Avengers, fighting alongside her brother!

    Like previous Hero Packs, the Scarlet Witch Hero Pack for Marvel Champions: The Card Game unlocks a brand-new hero for your games, coming with a fully pre-built and ready-to-play 40-card Justice deck. Alongside this pre-built deck, you’ll find an assortment of cards for the other aspects of the game, giving you plenty of options for tweaking your Scarlet Witch deck or altering any other deck in your collection. Prepare for reality to twist and warp around you with this new Hero Pack!

    1 Available

    MSRP $16.99

    Released on March 5, 2021

    $13.59

  • 6 faction specific paints -Copper, Metallic Pewter, Orange 4 contrast, Flesh 3 contrast, Brown 2 contrast, Red 5 contrast

    MSRP $22.99

    Released on March 1, 2021

    $18.39

  • A simple functionary of the ancillary branch of the vaunted Order of the Sealed Temple, the humble Servite has probably done more work on improving the lot of the common peasant of the Hundred Kingdoms than a hundred nobles. By ensuring that their militia is well shod and fed a commander of the hundred kingdoms ensures they are where they need to be when they need to be. 1 Resin Miniature, 1 x 27mm plastic base, 1 iCard, enhancing the resolve and march of the faithful.

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    MSRP $24.99

    Released on March 1, 2021

    $19.99

  • 6 faction specific paints - Antique Gold, Metallic Pewter, Red 4, Ochre 4 contrast, Brown 4 contrast, Flesh 3

    MSRP $22.99

    Released on March 1, 2021

    $18.39

  • 6 faction specific paints -Flesh 5 contrast, Warm Grey 3 contrast , Metallic Pewter, Emerald 4 contrast, Brown 3 contrast, Blue Grey 3 contrast

    MSRP $22.99

    Released on March 1, 2021

    $18.39

  • 6 faction specific paints - Blue 5 contrast, Olive Shade, Flesh 5 contrast, Ochre 1, Antique Gold, Emerald 5 contrast

    MSRP $22.99

    Released on March 1, 2021

    $18.39

  • Faction: Explorer's Society. Keyword: DUA, Syndicate. Contents:

    • Corvis Rook
    • Operatives x2

    1 Available

    MSRP $24.00

    Released on March 1, 2021

    $19.20

  • You asked for them, so here they are! These are the exact quick reference cards that come in the RUMBLESLAM 2-Player Starter Box. In this set there are 5 cards, printed on both sides. You’ll receive:

    • 2 Ability cards showing the symbols for basic actions and special abilities and a brief description of how they work.
    • 2 Beatdown and Reversals cards, showing the complete tables for when things go very well or badly wrong.
    • 1 Initiative card in both red and blue. Pass it around to show who activates first!

    MSRP $4.20

    Released on March 1, 2021

    $4.00

  • Tempered by revolution, civil war and failed conquests; forged in the fires of invasion and the minds of brilliant men and women, the Commonwealth stands as a beacon of hope to oppressed humanity. A democracy that stretches from the industrial centres of Poland-Lithuania to the snowy wastes of Siberia and the steppes of Mongolia, the Commonwealth’s people come from a hundred or more cultures and groups but are united by the loyalty to their state and the Tsar who safeguards it. Required to serve their country and fellow-citizens in whatever capacity they can, the Commonwealth can call upon huge reserves of strength to ensure its survival and prosperity. Enriched by the technological bounties rested from the jealous hands of those who sought to manipulate the world, the Commonwealth stands as a testament to the will and perseverance of the common man. Long live Mother Russia, long live the Commonwealth, long live her People, long live the Tsar!

    Commonwealth Frontline Squadrons are the first into the fray for Mother Russia. With veteran commanders and patriotic crew, they do not hesitate in fighting up close and personal, pounding the enemy with volleys of turret fire and broadsides whilst protecting the more fragile carriers and other support vessels.

    The Commonwealth Frontline Squadrons kit builds six multi-part plastic miniatures;

    • 2x Commonwealth Cruisers (Each Cruiser can be built as either Kutsov, Norilsk, Oleg or Sineus Class)
    • 4x Commonwealth Rurik Frigates

    Please note: Miniatures are supplied unpainted and some assembly will be required. Unit Cards are not included and can be found on the Dystopian Wars website.

    2 Available

    MSRP $40.00

    Released on Feb. 27, 2021

    $32.00

  • The architects of the Dystopian Age, the Covenant of the Enlightened wield their formidable intellects to sweep aside those ignorant or deluded who stand in the way of Scientific Progress. These masters of technology covet knowledge above all things and believe that it is only they who can steer humanity on a path to enlightenment. With their wondrous war-engines, the Covenant of the Enlightened take every opportunity to demonstrate their technological supremacy. The discoveries that were intended to herald a new era for humanity are instead used to punish those who would misuse them. Only when the Covenant are lauded as the rightful leaders of the Earth in this new Dystopian Age can the world be brought into a new dawn of achievement and prosperity.

    Enlightened Frontline Squadrons are the mainstay of the Covenant’s fleet. With experienced commanders on the bridge and veteran engineers maintaining advanced technologies within the hull, these ships are marvels of the Dystopian Age, bringing volleys of particle cannon fire and aetheric broadsides to bear against those who would stand in the way of Progress.

    The Enlightened Frontline Squadrons kit builds eight multi-part plastic miniatures;

    • 2x Enlightened Cruisers (Each Cruiser can be built as either Antarctica, Chatelet, Copernicus, Lovelace, Stiletto or Ulysses Class)
    • 6x Enlightened Drone Frigates (Each Frigate can be built as Germain or Merian Class)
    • 2x Enlightened SRS Tokens
    • 2x Base

    Please note: Miniatures are supplied unpainted and some assembly will be required. Unit Cards are not included and can be found on the Dystopian Wars website.

    1 Available

    MSRP $40.00

    Released on Feb. 27, 2021

    $32.00 $28.77

  • The Vreib possessed a naturally evolved chameleonic ability that helped them avoid or manipulate the many predators of their home world. When it was time for the species to join the Watchers Hegemony, this talent was seen as uniquely valuable. The Watchers spend centuries observing, trying to understand the sentient species of the galaxy. Being able to infiltrate such societies and live among them, even to think like them, to have an agent “walk a mile in another man’s Moccasins'' was now possible thanks to the genetic talents of the Vreib. During the process of hyper evolving the species into the Cerulean Clade, this extraordinary natural mimicry was taken to an extreme, combining mental and physical processes to allow a Cerulean to become a near identical facsimile of a targeted individual. Creating the appearance of clothing, equipment and even vocal sounds and surface thought patterns, a Cerulean is only limited by a mass differential greater than 46% and an inability to remove any mimicked items such as taking off their jacket or putting down a mimicked gun (as it is in reality part of their own body).

    This mimicry is not without risk to the Cerulean, chiefly of which is becoming lost in the mind of the individual they duplicate. To be someone else is liberating and can even be intoxicating. Sometimes it is too difficult to revert to their native form as in that instance everything that they mimicked, including thought patterns and emotional responses (what the humans would call a soul) is lost. All that remains are the experiences acquired while in that form. If the original target is beyond reach to reacquire the template, it is impossible for a Cerulean to return to that form again once they have cast it off. A Cerulean who refuses to revert back to their native form at the end of an assignment is a rare thing indeed, although not unheard of. What such prolonged mimicry does to a Ceruleans physical and mental state cannot be anticipated.

    Uniquely on Earth, a new problem has presented itself for the Ceruleans. Starting with their centuries held in stasis, thanks to the accident triggered by Ponce deLeon, the Ceruleans became aware on a very subliminal level of another extra-terrestrial entity in the world. Known only as the Hex, this force began to inveigle its way into the sleeping thoughts of many Ceruleans. When they emerged from their stasis, a number of the Clade exhibited symptoms of severe mental trauma and physical manifestations. The affected Cerulean’s bodies mirrored the mental anguish it felt and their form constantly rippled, mutating rapidly into different shapes and sizes like something out of a nightmare. These Cerulean Nightmares are so unpredictable in the field that usually they remain in specially constructed confinement cells, only used in times of great need. Locked in this state of torment and in constant communication with each other, it is common that a Nightmare will not return to the Watchers after the mission, instead heading into the wilderness to answer the call of the Hex. This is quietly seen as a blessing to the Earth bound Watchers as it removes the responsibility for such troubled individuals and away from the support of their Clade, few Nightmares survive longer than a season in the wild - enjoying short but spectacularly violent and bizzare lives.

    Ceruleans are a less hierarchical clade than many of the others. It is rare for them to have an Alpha, although they do exist. Instead operations are conducted by two or three Primes that act in coordination with the senior field operatives designated as Vixens to achieve the mission at hand. The majority of the Cerulean infiltration for mimicking rank and file groups is conducted by Infiltrator Myriads, smaller than the Vixens and Primes but no less intelligent or dedicated to the task at hand. On Earth in the Dystopian Age it is the Cerulean that are the most valuable to the Watchers in keeping their presence a secret from the wider world. Ceruleans infiltrate key areas of human society, authority and politics to misdirect attention and identify threats to the Watcher’s ultimate mission.

    The Cerulean Clade Posse kit builds nine multi-part resin miniatures;

    • 1x Cerulean Prime
    • 1x Cerulean Nightmare
    • 2x Cerulean Vixens
    • 5x Cerulean Infiltrators
    • 9x Base

    Backorder

    MSRP $46.67

    Released on Feb. 27, 2021

    $42.00

  • Catwoman is a jewel thief from Gotham City and one of Batman's most- well known enemies. Catwoman to thievery to survive, but determined to do it in style. She learned martial arts and trained extensively to perfect her skills in cat burglary.

    Contents:

    • 1x Catwoman Miniature
    • 1x 40mm Plastic Base
    • 3x Cat Tokens

    MSRP $23.42

    Released on Feb. 26, 2021

    $19.91

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