• The Builders are the designers, engineers, and craftsmen that keep the Night's Watch stocked with arms and armor, as well as create and maintain the siege weapons along The Wall. But everyone in the Night's Watch must be ready to take up arms when a threat to Westeros appears, including the Builders.The Builder Crossbowmen unit box gives Night's Watch commanders a dedicated ranged unit for their forces. Not very swift and lacking heavy armor, the Crossbowmen are still capable of dishing out damage at a distance. Their regular attacks have Sundering, meaning that they can easily pierce enemy armor, while their Order allows them to get a free attack on any enemy foolish enough to try and charge them.

    1 Available

    MSRP $37.99

    Released on Sept. 6, 2019

    $27.99

  • Far in the north of Westeros, The Wall protects the civilized lands from the dangers that lurk beyond. Manning The Wall is the Night's Watch. These discarded sons of Westeros have sworn to protect those that cast them out against any and all that might threaten them. Such conditions are harsh, and not many survive to become veterans. However, those that do are some of the fiercest fighters in all the land. This product is an expansion: A Song of Ice and Fire: Tabletop Miniatures Game core set required to play.

    1 Available

    MSRP $37.99

    Released on Sept. 6, 2019

    $27.99

  • House Tully has long been one of House Stark's most stalwart allies. Now that the Direwolf has marched to war, every resource is being sent to field. That includes House Tully's Cavaliers, their heavily armed and armored cavalry. They are masters at the cavalry charge and can break enemy lines with ease. The Tully Cavaliers Unit Box for the A Song of Ice and Fire: Tabletop Miniatures Game gives House Stark Commanders a new cavalry option for their forces. Equipped with heavy weapons designed specifically for cavalry, the Cavaliers gain multiple bonuses when Charging. Their Lances gain extra dice as well as gain Sundering, making the attack truly devastating. The Cavaliers are also able to regain lost Wounds when targeted by Maneuver space on the Tactics Board, meaning they can come back from the brink, even after enemies have made it through their formidable armor.

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    MSRP $39.99

    Released on Sept. 6, 2019

    $27.99

  • The Haqqislamite movement found traction in a world riven by political turmoil and economic crises. Its greatest messenger, Farhad Khadivar, advocated a new ideology that wove together the many complex threads of the old into a New Islam. This philosophical and theological revision of long-standing interpretations, which shed intolerance and oppressive dogma in favour of humanism and a concept known as the Search for Knowledge, laid the foundations for a golden age of reforms and advancements that propelled a nation across the stars. Details on Bourak and its diverse regions — Al Medinat, Funduq, Iran Zhat Al Amat, Gabqar, Norouz, and Alamut.

    Focused Lifepaths that allow players to tread the Search for Knowledge, including Akbar Doctors, Khawarij, and new Hassassin careers. Additional armour, equipment, and adversaries specific to Haqqislam, including the famed Akrep TAGs of the Maghariba Guard, and stats for the enigmatic Husam, Yasbir.

    New rules and campaign guidance for plundering the space lanes as a corsair in the employ of Haqqislam.

    Please Note: One copy of Infinity: Haqqislam Sourcebook supplied in English.

    1 Available

    MSRP $22.39

    Released on Sept. 1, 2019

    $20.15

  • The Core Box's original HexaDome design in a neoprene format - bring the arena with you anywhere!

    The HexaDome released in the Core Box owes its name to the Praesidio module in the nomadic mothership of Corregidor, where the illegal circuit of battles between gangs inspired the creation of the Aristeia! Underground to Rado-C, precursory competition of the modern show today known through the whole Human Sphere as Aristeia!

    Contains:

    • 1x Hexadome

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    MSRP $26.99

    Released on Aug. 30, 2019

    $21.59

  • From where the Human Sphere ends comes Axl Steel, a fighter who practices a strange martial discipline - a mix of kickboxing, classic boxing and judo. Since childhood, Axl has worked in the many orbital factories connected in the Human Edge. In the not so distant past, his employers organized an illegal Aristeia! competition and Axl shined so much that they automatically decided to make him an AGL star.

    Hippolyta's character was created in close collaboration with Manu (aka Kelthret), the first season AGL champion. He earned the right to participate in the design of an Aristeia! character. Manu shared with us his passion for the Infinity Myrmidons and suggested a Myrmidon Officer as a starting point. The result is a spectacular support leader, both in design and game profile.

    Contains:

    • 1x Axl Steel
    • 1x Hippolyta
    • 2x Character Cards
    • 2x Initiative Cards
    • 8x Tactical Cards
    • Markers

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    MSRP $24.50

    Released on Aug. 30, 2019

    $19.60

  • On the shores of the Free Island of Sálvora, O-12 and Shasvastii special units engage in combat to decide the destiny of the planet Paradiso.

    Team Sirius

    Team Sirius was conceived as a special K-9 team with synchronized robotic units. As the mythological hound they are named after, once this detective squad scents prey, they never give up on the trail; they are unrelenting. Team Sirius is fate coming for you with a badge and a gun!

    Shasvastii Airborne Infiltration Group Cadmus

    A Cadmus trooper will always be at least as lethal as any adversary it confronts. The Cadmus are the pinnacle of malleability, able to scan any enemy trooper nearby and copy his capabilities, a frighteningly fast and effective way to create elite troops.

    Contains:

    • Team Sirius Boarding Shotgun, D-Charges + 1 SiriusBot
    • Shasvastii Cadmus Hacker Boarding Shotgun

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    MSRP $31.97

    Released on Aug. 30, 2019

    $25.58

  • Selected for rotational duty from exceptional Stormtrooper squads, Imperial Shoretroopers are trained not only in tropical environment operations, but also in entrenched warfare. Often assigned to important bases such as the Imperial security facility on Scarif, Shoretroopers use their expertise and equipment to counter Rebel ambushes and ensure Imperial secrets remain safe. Within this expansion, you'll find seven unique, unpainted Imperial Shoretrooper miniatures to add to your Star Wars™: Legion collection. Five of these troopers are armed with E-22 blaster rifles while a Shoretrooper equipped with a T-21B targeting rifle is ready to deal extra damage from long range. But if you're truly looking to keep enemy units from escaping with sensitive information, a DF-90 Mortar Trooper can be added to your army as a detachment from the rest of your Shoretroopers. Rounding out this expansion are two unit cards, five upgrade cards to fully kit out your Shoretroopers, and all the tokens you need to deploy them to any battle. Safeguard Imperial secrets with the seven unique unpainted miniatures you'll find in this expansion! Five Shoretroopers carrying the powerful E-22 blaster rifle are ready to comb the beaches of Imperial occupied worlds in search of any intrusion. Meanwhile, a Shoretrooper with a T-21B targeting rifle can bring down enemies from a distance. Ensure nothing escapes your grasp by adding a DF-90 Mortar Trooper to your army as a detachment from your Shoretroopers!

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    MSRP $34.99

    Released on Aug. 30, 2019

    $27.99

  • Few people have witnessed the voracious monster Vor Khet and lived to tell the tale. In the Montana territories, they whisper campfire tales of a hulking, eyeless creature who stalks the deep, wooded foothills of the Rocky Mountains sniffing out human flesh. Many a fisherman at Flathead Lake has vanished, attributed to Vor Khet tearing them apart as they slept. Surely these are the ramblings of a lunatic? No-one would believe such a creature exists.

    The most common story told by the locals is that Vor Khet was once of the Warrior Nation. A large man with a prodigious appetite, he preferred his own company beyond the plains. In the foothills of the mountains he hunted, fished and roamed free. But isolated from his kindred, he fell prey to a malevolent wraith that corrupted him both in mind and body. Having fed him her dark energies, the spirit discovered Vor Khet's appetite remained unsated and so she unleashed him on the world, to kill and devour any living creature that crossed his path. Darkness is no obstacle for this creature as, almost blind, he senses the beat of the heart, the quickening of breath and can taste the tang of blood in the air. Once Vor Khet hunts you, your doom is all but certain. Your fate is to be ripped apart in his toothy maw.

    The Legendary Vor Khet kit builds one multi-part resin miniature;

    • 1x Legendary Vor Khet
    • 1x Base

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    MSRP $26.83

    Released on Aug. 30, 2019

    $24.15

  • A marvel of the Dystopian Age, portals are gateways rent into the fabric of space forming a passageway to another nearby location. Often these portals can be linked into a multitude of other such gateways forming a network in the local area. Any person or object smaller than the aperture of the portal can pass through and be transported almost instantaneously to a new location. While the portals of forces such as Watcher Hegemony or The Order of the Allshard are more sophisticated than those reverse engineered by the Covenant of the Enlightened, all portal travel has a degree of risk associated with it. A traveller should never enter a portal without knowing where it leads to - or indeed if it actually leads anywhere!

    The Portals kit builds two single-piece resin miniatures;

    • 2x Portals
    • 2x Base

    1 Available

    MSRP $19.58

    Released on Aug. 30, 2019

    $19.58 $14.20

  • There are those in the frontier who earn their reputation through acts of selflessness and heroism. Perhaps it is human nature to find greater interest in the more salacious adventures of outlaws and bandits. The pages of newspapers and penny dreadfuls are filled with tales of the men and women for whom the taste of notoriety is a finer wine by far. Johnny Ringo is just one man among many mean-spirited, foul-mouthed and lawless villains, but he is also by far and away one of the most bloody-minded. Set apart from many other by dint of his inherent charm and good breeding, Ringo is supremely arrogant and self-absorbed; using his "superior" intellect to bamboozle his underlings and impress the gullible.

    Plaguing the settlements and townships in the Arizona Territory such as Tombstone, Ringo is a crack-shot, cold-blooded killer; a marksman without peer and he is justly feared for it. High Marshal Earp believes Ringo has taken down more opponents in duels than any other man in the Territory. Indeed, the only man Ringo seems to avoid a duel with is the equally skilled Doc Holliday. A showdown between those two would surely be both legendary and decisive.

    Despite his tendency to bear grudges and pursue personal revenge against any number of foes, Ringo is, in his own way, a superlative leader, commanding respect and fear from those who follow his command in his infamous Cowboy's gang. Ringo works closely with the nefarious Bill Brocius and some say that it is Bill who is really the brains behind the Cowboys success. Together they are equally at home planning a bank heist as they are opening fire on a Lawmen posse just for the sheer and unbridled joy of it. The Cowboys include the disfigured and spiteful Misty Mimms, a woman wanted in numerous territories for violent crimes and with a particular hatred of Jesse James. The veteran prospector and ruthless killer Ike Clanton; his brother Billy Clanton, known as Chef because of his penchant for knife-play; the mysterious trick shooter Annie Mozee who is wanted in for the murder of Francis Butler and Hulda Haines in 1871. The final member of the gang is Frank McLaury, mortally wounded by the Earps and transformed by experimental Enlightened technology at the hands of Kyle the Black into the psychotic H-Bot 44. The Cowboys stampede their way through the region, robbing, killing, gambling and drinking their way to their notion of glory.

    The Cowboys Posse kit builds seven multi-part resin miniatures;

    • 1x Johnny Ringo
    • 1x Bill Brocius
    • 1x Misty Mimms
    • 1x Frank "H-Bot 44" McLaury
    • 1x Ike Clanton
    • 1x Annie Mozee
    • 1x Billy "Chef" Clanton
    • 7x Base

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    MSRP $47.97

    Released on Aug. 30, 2019

    $43.17

  • One of a massive and powerful race of alien beings, The Ancient One is from far beyond the stars! As old as time itself, he slumbers in the Void, dreaming worlds into existence and crushing entire realities with his nightmares. On rare occasion, The Ancient One will stir in his timeless sleep, manifesting himself in a physical form that can hold shape in our world. Tearing a hole in time and space, he emerges from the Void, bringing Ancient Doom and despair to all those who lay eyes upon his hideous and twisting visage.

    The Ancient One is a massive XXL Enemy that rivals Beli’al, both in size and theme! He is a terrifying foe to behold that can alter reality out from under the Heroes - shifting time, re-writing history, and breaking open portals to other dimensions during the fight. Sweeping his monstrous Sword of Felg’nar with every attack, The Ancient One can easily slash through entire groups of Heroes in one fell strike. He also comes with a deck of Ancient Doom cards that give him a motivation for why he has emerged from the Void to crush the Heroes. One of these cards is drawn whenever The Ancient One enters play, and gives a thematic reasoning for his attack, a special bonus to The Ancient One himself, and alters the ‘End of Mission’ Failure and Rewards for the current Mission being played.

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    MSRP $49.95

    Released on Aug. 29, 2019

    $39.96

  • Judge Kingsley Stern is a senior Lawman serving in the territories. He is best described as a roving one-man courtroom, utterly convinced of his own righteousness. He believes that at the heart of each law-abiding man is an outlaw just waiting for his chance. In contrast to High Marshal Earp, Stern is more than eager to give his judgement on any subject and how it pertains to his rigid and unyielding interpretation of the law.

    Judge Stern's understanding of the law is so implacable that he has been known to hang his own deputies when he thought they might have overextended their own authority. In one instance, a sworn deputy stopped a bank robbery in progress by shooting dead the perpetrators. But the deputy was not in uniform and had not identified himself as an agent of the Law before acting, and so his story came to a short sharp drop from Stern's gallows.

    Stern began his career in Boston, a brilliant and much-respected attorney-at-law whose passion for ensuring justice was served brought him not only great respect from his fellow lawyers but also tremendous wealth. Focused on his career and with no intention of marriage or children, Stern demonstrated remarkable acts of philanthropy, providing for those who had none. While the people of Boston loved him, the criminal element rightly

    feared him. Over the years, Stern became obsessed with the apparent arrogance of those who transgressed beyond the reach of the Law. The untamed nature of the Federated States frontier especially attracted his attention, drawing him to the territories as a moth to a flame. He learned swiftly that the soft and privileged life he had led back in Massachusetts had not remotely prepared him for life out in the Wild West. Just as he applied himself to the study of law, so too did he set aside his law books and apply his iron will to mastering the arts of martial combat. That early training has long since evolved into his signature ability to dole out forceful justice at the end of his masterfully balanced great hammer.

    What could be seen as a 'hang 'em high' approach to the law has drawn criticism from other Lawmen who feel that Stern's zeal blinds him to circumstance. Stern is not bothered by the opinion of his fellow Lawmen, but out of respect for their station, rarely deputizes among their ranks. Instead, he hires and deputizes people from many walks of life who are eager to prove their worth. Only one thing is certain in the territories: A man or woman intending to live out their days so far from civilisation takes their life and livelihood in their own hands. Kingsley Stern judges all equally.

    The Lynch Mob Posse kit builds ten multi-part resin miniatures;

    • 1x Kingsley Stern
    • 9x Angry Mob Members
    • 10x Base

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    MSRP $44.33

    Released on Aug. 27, 2019

    $39.90

  • Star Wars BB-8 and D-0 Diorama Set

    MSRP $30.00

    Released on Aug. 26, 2019

    $25.50

  • Lords and Lands is the perfect expansion for the Witcher Tabletop Roleplaying Game to help Gamemasters and players bring the Dark and Dangerous world of the Witcher to life!

    Lords and Lands includes:
    A four panel Shield packed with the tables and information Gamemasters need to run the game.
    Statistics and information on a number of common “Everyman” NPCs to help populate the Continent in a hurry.
    Players can now work the land with a new playable Race, the Halflings!
    Or they can rule and manage the land instead, with the new Noble Profession!
    Plus, a selection of new weapons, alchemical items, and general gear to purchase from the back of Rodolf ’s Wagon!

    Backorder

    MSRP $24.99

    Released on Aug. 22, 2019

    $21.24

  • Are you a modern mastermind detective? The Sherlock Files includes three confounding cases designed to be solved by one to eight players over the course of an hour.

    First, you will need to discover the cause of a fatal heart attack aboard Flight TJ1309. Next, you will dig up a cold case from 1923 - The violent and unexpected death of a famous explorer and archaeologist. Last, unravel the story behind the mysterious body that put a damper on one family's 4th of July party. Decipher clues to determine which are relevant to the case and which are not. Share the clues you deem relevant with your detective partners. Which theories will you chase? How will you fare compared to the world's greatest detective? Work together to solve each case to find out! Indie Boards and Cards.

    • 1-8 players
    • 60 minute play time

    1 Available

    MSRP $24.99

    Released on Aug. 21, 2019

    $21.24

  • Ruthless and aggressive, gangs of Raiders can be found across the Wasteland scavenging and stealing to survive. Lead by the strongest and most cunning among them, Veteran Raiders have often managed to piece together rusting suits of scrap Power Armour. Raiders bring a mix of cheap and somewhat disposable troops armed with basic scrap ranged weapons and blades. Chem crazed Psychos race to close with the enemy and tear them apart in melee, or else send their foes reeling with grenades. Meanwhile the savvy Scavvers hang back and pick off chosen targets with accurate rifle fire. This boxed set contains seven 32mm scale multi-part high quality resin Raider miniatures, each with unique scenic bases, to allow players to expand their Fallout: Wasteland Warfare games.

    1 Available

    MSRP $52.99

    Released on Aug. 20, 2019

    $45.04

  • In LLAMA, you want to dump cards from your hand as quickly as you can, but you might not be able to play what you want, so do you quit and freeze your hand or draw and hope to keep playing?

    Each player starts a round with six cards in hand; the deck consists of llama cards and cards numbered 1-6, with eight copies of each. On a turn, the active player can play a card, draw a card, or quit. To play a card, you must play the same number as the top card of the discard pile or one number higher. If a 6 is on the discard pile, you can play a 6 or a llama, and if a llama is on top, you can play another llama or a 1. If you quit, you place your remaining cards face down and take no further actions in the round.

    The round ends when one player empties their hand or all players have quit. In either case, players collect tokens based on the cards in front of them, whether in hand or on the table. Each different number card in hand gets you white tokens (each worth 1 point) equal to the value of the card while one or more llamas gets you a black token (worth 10 points). If you played all your cards, you can return one token (white or black) that you previously collected to the supply. You then shuffle all the cards and begin a new round.

    The game ends the round that at least one player has forty or more total points. Whoever has the fewest points wins! Contents:

    • 56 Cards
    • 70 Chips
    • Illustrated Instructions

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    MSRP $9.99

    Released on Aug. 15, 2019

    $8.49

  • Protects your gaming surface, and controls your roll too! Never worry about your gaming table or your dice again. This high-quality dice tray folds flat to fit in your folder or backpack, and easily snaps into shape when you’re ready to game.

    1 Available

    MSRP $16.00

    Released on Aug. 15, 2019

    $13.99

  • In Rocket Squad, you and your friends have gathered in the backyard to build cardboard rockets and race them to space. Keep an eye out for your family, pets, and toys in the yard to help build your rocket and keep your opponents from completing theirs!

    It's a race to build and launch one rocket of each of the four colors! The first rocket engineer to do so will end the game, with the highest scoring rockets winning all the glory!

    2-5 players. Ages 8+. 20 minute play time. Contents:

    • 108 playing cards
    • 12 moon rock tokens
    • Rule book

    MSRP $10.00

    Released on Aug. 12, 2019

    $9.50

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