Showing 301 to 320 of 342 results

  • An adventure for 4-6 characters levels 3-5.

    The normally quiet town of Ockney's hold finds itself in disarray as a result of a vast criminal conspiracy. When Baron Reison, the head of state, began to act erratically and destructively, a group of brave adventurers was hired to get to the bottom of the trouble. After a garrowing investigation, the adventurers confronted the terrible brain gorger, Marlipp, and were successful in forcing him to flee from his lain in a copper hills mine and into the deep dark. But though the characters were victorious, Marlipp's threat did not end. Now the adventurers are charged with destroying him utterly; but what they don't know is that there are other even more powerful forces at play. Will these brave heroes be able to hunt down the foul Marlipp while navigating the perils of the deep dark? And how will they fare in negotiation with the other unknown and extremely dangerous forces at work in the underworld, many of which seek their doom?

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    MSRP $14.99

    Released on Nov. 9, 2017

    $12.74

  • An adventure for 4-6 characters levels 1-3.

    Life in the northern tier is typically quiet. Most if the human civilization is either centered along The Great South road, a trade route that winds its way to the south and warmer climates, or located in the trade port of Marabiza. Along the road there are numerous free-cities, towns and villages ruled by prominent local families or councils. Waystations and outposts provide food and lodging for travelers along the trade routes. Farming, fishing and hunting provide for the prosperity of the region.

    This quiet countryside is rocked one evening when a giant column of green flame erupts suddenly out of an old ruin near the small village of Fallmarch. The nearest barony, located in Robertshire, Sends out a call for adventurers to provide safe passage and assistance to a team of investigators looking into this troubling event. What they uncover will set them on a journey spanning the reaches of the Northern Tire...

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    MSRP $14.99

    Released on Nov. 9, 2017

    $12.74

  • Focus on inner strength by foregoing the trappings of the material world with the Ascetic Specialization Deck for the Star Wars™: Force and Destiny™ roleplaying game. Each Force and Destiny Specialization Deck includes twenty cards detailing the talents of a specialization. More than just quick reference cards for the gaming table, the Ascetic Specialization Deck features thematic art on every card to help bring the Star Wars galaxy to life. Ascetics are driven to calmer and more contemplative lives, judging accomplishments not by credits or possessions but by the depth of their understanding of the Force. Years of training have afforded the Ascetic tolerances for environmental conditions the average adventurer might be hindered by. Demanding physical training and a high strain threshold ensure that the Ascetic is always a valued member of a group. The Consular Ascetic Specialization Deck contains: 2 cover cards (including a reference guide for each deck) 20 standard sized talent cards This is not a standalone product. It is supplemental to the Disciples of Harmony sourcebook.

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    MSRP $6.95

    Released on Sept. 21, 2017

    $5.56

  • Welcome to your new assignment, Captain. Your continuing mission, to explore strange new worlds, seek out new life and new civilizations, to boldly go where no one has gone before...

    Star Trek Adventures takes you to the final frontier of the Galaxy, where new discoveries await keen explorers of Starfleet. Your duties may take you to the edges of known space, or to Federation colonies in need, to the borders of neighboring galactic powers, or into the eye of interstellar phenomena. Your ship and your crew epitomise the best Starfleet and the United Federation of Planets has to offer, and you are needed more than ever.

    A new threat looms from across the Gamma Quadrant, as it is confirmed by Commander Sisko and his crew that the Dominion, led by the Founders, represent a significant threat to the Alpha Quadrant. Tension is already high in the region of Bajor and Deep Space 9, as the Maquis continue to act against the Cardassian-Federation peace treaty, with Captain Janeway and the crew of the U.S.S. Voyager preparing for their mission in the Badlands. It is a volatile time for the Federation and new crews have never been in higher demand.

    1 Available

    MSRP $57.99

    Released on Sept. 1, 2017

    $49.29

  • Mysterious, powerful, and usually dangerous, the vast ruins of the prior worlds are the defining feature of the Numenera setting. The secrets and wonders they contain are a siren call to characters from across the Ninth World—and to GMs and gamers drawn in by Numenera’s unique sense of mystery and spectacle.

    Jade Colossus: Ruins of the Prior Worlds explores in detail one such ruin, and provides in-depth content for creating endless weird and wonderful sites of your own invention. Run an entire campaign around the Jade Colossus, or integrate the site (and the fully realized nearby city of Ballarad) into your existing campaign as the location of one or more exciting adventures.

    Or (and this is the really cool part!) use new Numenera Ruin Mapping Engine to create an infinite array of prior world sites ripe for adventure—with all the mystery and weirdness of the Ninth World baked right in! Create dozens of other sites of your own design, large or small, building an amazing campaign filled with imagination and wonder unlike any other RPG.

    Jade Colossus is an incredible resource for Numenera GMs already running campaigns, and a great launching point for new campaigns as well.

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    MSRP $39.99

    Released on Aug. 9, 2017

    $33.99

  • Here are gathered spells drawn from over thirty years of Call of Cthulhu supplements and scenarios. Each spell has been revised for the Call of Cthulhu 7th edition game, including optional Deeper Magic for the most powerful of Mythos sorcerers and monsters, with which to beguile and confound investigators. Packed full of advice and guidance on diverse matters including spell names, elements of spell casting, magical components, and astronomical considerations. Plus flawed spells, ley lines, folk magic, and the magic of the Dreamlands. Use this grimoire as a resource, a play aid, and as inspiration when designing scenarios. The Grand Grimoire of Cthulhu Mythos Magic is an essential supplement for Keepers of Arcane Lore.

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    MSRP $39.95

    Released on July 21, 2017

    $33.96

  • Star Wars™: Age of Rebellion™ Specialization Decks, available through Print on Demand, provide GMs and players with a fun and easy way to manage character and NPC talents at the gaming table. New and experienced players alike will appreciate these handy reference cards, and GMs will love being able to keep the action moving. You'll have the text of your talents at your fingertips, leaving you free to focus on the challenges at hand, while art for each talent immerses you even further into the Star Wars universe. The Heavy carries the biggest guns into battle because the biggest guns make the biggest holes. Their devastating firepower is an inspiration to allies and a cause of second and third guesses for their enemies. Each Specialization Deck contains: 2 cover cards (including a reference guide for each deck) 20 standard sized talent cards

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    MSRP $6.95

    Released on July 13, 2017

    $5.56

  • Signature Abilities reward the most dedicated characters in the Star Wars™ Roleplaying Game. Display your talents and immerse yourself in adventure with Star Wars: Age of Rebellion Specialization Decks! Available through FFG's in-house manufacturing, the Soldier Signature Abilities Deck includes all the cards you need to keep track of your Signature Abilities and their upgrades. With these cards in hand, you can spend less time researching your options and more time experiencing the thrills of life in the Star Wars universe. Unmatched Courage gives the Soldier the resolve to remain at full capability in the face of Critical Injuries that would lay low any other trooper, while The Bigger They Are allows the Soldier and their squad to be a true threat to vehicles and structures that would normally be far outside their weight class. The Soldier Signature Abilities Deck contains: 2 cover cards (including a reference guide for each deck) 18 standard sized talent cards

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    MSRP $6.95

    Released on July 13, 2017

    $5.56

  • Star Wars™: Age of Rebellion™ Specialization Decks, available through Print on Demand, provide GMs and players with a fun and easy way to manage character and NPC talents at the gaming table. New and experienced players alike will appreciate these handy reference cards, and GMs will love being able to keep the action moving. You'll have the text of your talents at your fingertips, leaving you free to focus on the challenges at hand, while art for each talent immerses you even further into the Star Wars universe. Trailblazers lead the way through dense forests, frozen tundras, desolate wastes, and any other environment the Rebellion may encounter. Preferring to stay hidden, the stealth of a Trailblazer is rewarded with reconnaissance and deadly opportunities. Each Specialization Deck contains: 2 cover cards (including a reference guide for each deck) 20 standard sized talent cards

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    MSRP $6.95

    Released on July 13, 2017

    $6.95

  • Star Wars™: Age of Rebellion™ Specialization Decks, available through Print on Demand, provide GMs and players with a fun and easy way to manage character and NPC talents at the gaming table. New and experienced players alike will appreciate these handy reference cards, and GMs will love being able to keep the action moving. You'll have the text of your talents at your fingertips, leaving you free to focus on the challenges at hand, while art for each talent immerses you even further into the Star Wars universe. Vanguards charge into battle with the bravery and ferocity of every legendary warrior. By taking the initiative to act before everyone else, the Vanguard creates opportunities for their comrades to act on while their surprise intensity puts the enemy off balance. Each Specialization Deck contains: 2 cover cards (including a reference guide for each deck) 20 standard sized talent cards

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    MSRP $6.95

    Released on July 13, 2017

    $5.56

  • The Two-Headed Serpent is an action-packed, globe-spanning, and high-octane campaign set in the 1930s for Pulp Cthulhu. The heroes face the sinister conspiracies of an ancient race of monsters hell-bent on taking back a world that was once theirs.

    Working for Caduceus, a medical aid organization, the heroes will loot a lost temple in the forests of Bolivia, go head-to-head with the Mafia in New York City, face a deadly epidemic in the jungles of North Borneo, uncover the workings of a strange cult in dust-bowl-era Oklahoma, infiltrate enemy territory inside an awakening volcano in Iceland, face the horrors of hideous medical experiments in the Congo, race to control an ancient and powerful artifact on the streets of Calcutta, and ultimately travel to a lost continent for a desperate battle to save humanity from enslavement or annihilation!

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    MSRP $44.95

    Released on June 21, 2017

    $38.21

  • The rise of the Empire has caused the Jedi Order to fade even further into obscurity, but the galaxy of Star Wars™ is immense, with new secrets always waiting to be discovered. Not all regard the Jedi as myths or frauds; some seek to continue their traditions. Disciples of Harmony, a sourcebook for Consular characters in the Star Wars™: Force and Destiny™ roleplaying game, expands the options available to Consulars in the core rulebook and gives Game Masters new opportunities to position these arbiters of balance within their campaign. Players will find everything necessary to craft a Consular character in this 96-page full-color handbook, including new Consular specializations—the Arbiter, Ascetic, and Teacher—new races, new Force powers, and extensive armor and weapon inventories. Discover new droids, vehicles, starships, and even rules for rare and damaged lightsaber crystals. The path of the Consular is one of balance, a path that may be difficult in a traditional, combat-oriented setting. As such, Disciples of Harmony features a section for Game Masters on including Consular characters and NPCs in your campaigns and how they can contribute when the lightsabers ignite and the blasters start firing.

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    MSRP $32.99

    Released on June 1, 2017

    $26.39

  • Four decks of cards for use with the Call of Cthulhu tabletop roleplaying game. Each deck provides the Keeper and players with handy references and information for use in games. Each card is unique and provides detailed information of an in-game artifact, event, or episode of madness, as well as representational artwork or period imagery.

    The Phobia Deck - 48 cards, each card details the effects and consequences of a phobia, mania, or episode of madness. Keepers may use these cards to advise and guide players on the effects f insanity upon their investigator characters' bouts of madness.

    The Curious Characters Deck - 48 cards, each providing game characteristics, skills, and backstories for a range of non-player characters who might be encountered during a game of Call of Cthulhu. The characters in this deck also serve to provide ready-made player investigators for those needing a quick replacement character.

    The Unfortunate Events Deck - 48 cards, with all manner of strange, ill-fated, and disastrous situations that can land the players in deep water in the middle of a Call of Cthulhu game. Each card details an event, situation, or effect that can add drama, intrigue and trouble to the game.

    The Weapons and Artifacts Deck - 48 cards, each detailing a hand-to-hand, firearm, or Mythos artifact, which may be found during a game. Each card provides statistics and a profile, as well as some historical text about the weapon or artifact described. May be used during games for quick reference.

    Call of Cthulhu Keepers may use these four card decks to supplement their scenarios: as inspiration when designing new encounters and scenarios, for passing a player a secret or important note during a game, and as a handy and quick way to impart information in the middle of a scenario. Use these card decks to enhance story, advance plot, and to introduce friendly or villainous characters. The decks provide a library of events, items, and characters so that the Keeper is never at a loss when running Call of Cthulhu.

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    MSRP $29.95

    Released on Feb. 15, 2017

    $25.46

  • It's well known that the denizens of the prior worlds bent time and space to their liking, creating links to realms outside the normal world. This 160-page hardcover book takes us into these other worlds, exploring pocket dimensions, the realms of ultraterrestrials, and parallel universes.

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    MSRP $39.99

    Released on Feb. 8, 2017

    $33.99

  • Through the Breach is a tabletop roleplaying game set in the world of Malifaux. Players take on the roles of various citizens, such as Gunfighters, Drudges, Dabblers, and Entertainers. Each of these characters is as unique as the players themselves. These are the Fated. As a Fated, you know your future, it has been told to you, as cryptic as the sparrow on a moonless night. It is your task to rush headlong into the arms of destiny, or to carve your own future.

    This core rulebook for the Through the Breach roleplaying game contains all the rules for character creation, combat, magic, and anything else the Fated player character's might need on their adventures in the world of Malifaux.

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    MSRP $60.00

    Released on Feb. 1, 2017

    $48.00

  • For the most part, the town of Ockney's Hold has always been a peaceful place - bordering on boring. The most interesting things going on in this frontier mining settlement include the annual livestock fair, the cost of spirits at its various inns, and speculation fueled by those same spirits as to what foul things are being dumped into the river by the ore refinery. Recently, however, the usually placid Baron Reinson has begun to act erratically, ignoring most of his counselors, giving more responsibility to his equally erratic chamberlain, and replacing key figures in Ockney's Hold with outsiders. With no clear answers as to what might be behind the Baron's strange behavior, his last loyal counselor seeks out a band of adventurers to help.

    Will these brave heroes be able to get to the bottom of a widening conspiracy? And can they expose the terrible and unseen forces manipulating the Baron in time to save Ockney's Hold?

    Adventure for characters levels 1-3. 39 pages

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    MSRP $14.99

    Released on Dec. 29, 2016

    $12.74

  • Time is running out for the planet Xorrn in Friends Like These, an adventure supplement for the Star Wars®: Age of Rebellion™ roleplaying game. When intelligence reveals that an important and secret shipyard is under threat, the player characters have two days to arrange the planet's defense and recruit allies in the region before Imperial forces arrive. Friends Like These takes players to a new sector where they encounter Mandalorian culture and face a brutal moral decision regarding who the Rebel Alliance should call friends.Within the 96 full-color pages of this supplment, players and game masters will find gazetteers for three new planets, countless NPCs, and directions for creating playable human characters of the Mandalorian culture. Although designed primarily for Age of Rebellion players, because of its Outer Rim focus and balance between warfare and diplomacy, Friends Like These is ideal for groups incorporating characters and material from Edge of the Empire™ and Force and Destiny™ as well.

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    MSRP $32.99

    Released on Dec. 8, 2016

    $26.39

  • There have been eight previous worlds. Each world stretched across vast millennia. Each saw civilizations flourish before dying, scattering, or transcending. Those that ruled these worlds spoke to the stars, re-engineered their bodies, and mastered form and essence.

    But now they are gone. The people of the new world—the Ninth World—live among the ruined majesty of an unimaginable past. Are you brave enough to seek adventure, fortune, and discovery in the remnants of the prior worlds? Treasures of unmatched wonder await—but in those ruins also sleep dangers and terrors of bygone eras.

    Explore the vast, fascinating, and unique setting of Numenera—the Ninth World. Gather your friends, open this box, and begin playing right away! The game is easy to learn and fun to play. Whether you’re new to Numenera or new to roleplaying games, this box has everything you need to get started.

    A perfect introduction to the Ninth World, this complete tabletop roleplaying game takes 3 – 6 players on their first journey into the science-fantasy world of Numenera.

    The Numenera Starter Set includes everything you need to play:

    • Rulebook
    • Adventure book
    • Poster map
    • 5 pregenerated characters
    • 2 dice
    • 10 XP cards
    • 12 GM Intrusion cards
    • 1 cheat sheet
    • An additional free adventure download

    2 Available

    MSRP $24.99

    Released on Nov. 16, 2016

    $21.24

  • In the galaxy's most oppressive, urban environments, there are still some who dedicate themselves to fighting back from the shadows. These Sentinels are the last bastions of hope in these desperate cities, and theirs is often a thankless vigil. Even as they try to redress unsolved crimes and loosen the Empire's stranglehold upon their worlds, they risk being reported by ordinary citizens who think they're doing the right thing. These Sentinels and their labors gain new support from Endless Vigil, a Sentinel sourcebook for the Star Wars®: Force and Destiny™ roleplaying game. Its 96 full-color pages introduce new specializations, species, signature abilities, and gear. Additionally, Game Masters will find a wealth of material designed to enrich their urban encounters; new droid adversaries and information on podracing run alongside tips and charts to help you get the most of your urban encounters and investigative adventures.

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    MSRP $32.99

    Released on Oct. 20, 2016

    $26.39

  • Masks: A New Generation is an ENnie-award winning superhero roleplaying game in which a team of young heroes fights villains, saves lives, and tries to figure out who they are—noble paragons? Dark avengers? Or regular kids? All against the backdrop of Halcyon City, the greatest city in the world.

    This is the Playbook Edition - while not a second edition, this version includes the playbooks in the book, along with some changes to content. The rules are the same as the first edition, however.

    In this book, you get:

    – Ten playbooks for young superheroes, so you can create your own awesome characters
    – Rules for superheroic action, interpersonal drama, and changing identity
    – Detailed instructions for running the game, building villains, and playing to find out what happens
    – Tools for creating your own custom material for Masks

    Masks makes use of the same rules-light engine as Apocalypse WorldMonsterheartsDungeon WorldUrban Shadows, and Epyllion to create stories about young superheroes in the vein of Young JusticeYoung Avengers, and Teen Titans.

    So what're you waiting for, hero? Time to get to work.

    3-5 players | Campaign Play 2-4 hour sessions | Rated Teen | Powered By the Apocalypse | 

    1 Available

    MSRP $30.00

    Released on Sept. 12, 2016

    $25.50

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