Showing 321 to 340 of 358 results

  • Mysterious, powerful, and usually dangerous, the vast ruins of the prior worlds are the defining feature of the Numenera setting. The secrets and wonders they contain are a siren call to characters from across the Ninth World—and to GMs and gamers drawn in by Numenera’s unique sense of mystery and spectacle.

    Jade Colossus: Ruins of the Prior Worlds explores in detail one such ruin, and provides in-depth content for creating endless weird and wonderful sites of your own invention. Run an entire campaign around the Jade Colossus, or integrate the site (and the fully realized nearby city of Ballarad) into your existing campaign as the location of one or more exciting adventures.

    Or (and this is the really cool part!) use new Numenera Ruin Mapping Engine to create an infinite array of prior world sites ripe for adventure—with all the mystery and weirdness of the Ninth World baked right in! Create dozens of other sites of your own design, large or small, building an amazing campaign filled with imagination and wonder unlike any other RPG.

    Jade Colossus is an incredible resource for Numenera GMs already running campaigns, and a great launching point for new campaigns as well.

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    MSRP $39.99

    Released on Aug. 9, 2017

    $33.99

  • Here are gathered spells drawn from over thirty years of Call of Cthulhu supplements and scenarios. Each spell has been revised for the Call of Cthulhu 7th edition game, including optional Deeper Magic for the most powerful of Mythos sorcerers and monsters, with which to beguile and confound investigators. Packed full of advice and guidance on diverse matters including spell names, elements of spell casting, magical components, and astronomical considerations. Plus flawed spells, ley lines, folk magic, and the magic of the Dreamlands. Use this grimoire as a resource, a play aid, and as inspiration when designing scenarios. The Grand Grimoire of Cthulhu Mythos Magic is an essential supplement for Keepers of Arcane Lore.

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    MSRP $39.95

    Released on July 21, 2017

    $33.96

  • Star Wars™: Age of Rebellion™ Specialization Decks, available through Print on Demand, provide GMs and players with a fun and easy way to manage character and NPC talents at the gaming table. New and experienced players alike will appreciate these handy reference cards, and GMs will love being able to keep the action moving. You'll have the text of your talents at your fingertips, leaving you free to focus on the challenges at hand, while art for each talent immerses you even further into the Star Wars universe. The Heavy carries the biggest guns into battle because the biggest guns make the biggest holes. Their devastating firepower is an inspiration to allies and a cause of second and third guesses for their enemies. Each Specialization Deck contains: 2 cover cards (including a reference guide for each deck) 20 standard sized talent cards

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    MSRP $6.95

    Released on July 13, 2017

    $5.56

  • Signature Abilities reward the most dedicated characters in the Star Wars™ Roleplaying Game. Display your talents and immerse yourself in adventure with Star Wars: Age of Rebellion Specialization Decks! Available through FFG's in-house manufacturing, the Soldier Signature Abilities Deck includes all the cards you need to keep track of your Signature Abilities and their upgrades. With these cards in hand, you can spend less time researching your options and more time experiencing the thrills of life in the Star Wars universe. Unmatched Courage gives the Soldier the resolve to remain at full capability in the face of Critical Injuries that would lay low any other trooper, while The Bigger They Are allows the Soldier and their squad to be a true threat to vehicles and structures that would normally be far outside their weight class. The Soldier Signature Abilities Deck contains: 2 cover cards (including a reference guide for each deck) 18 standard sized talent cards

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    MSRP $6.95

    Released on July 13, 2017

    $5.56

  • Star Wars™: Age of Rebellion™ Specialization Decks, available through Print on Demand, provide GMs and players with a fun and easy way to manage character and NPC talents at the gaming table. New and experienced players alike will appreciate these handy reference cards, and GMs will love being able to keep the action moving. You'll have the text of your talents at your fingertips, leaving you free to focus on the challenges at hand, while art for each talent immerses you even further into the Star Wars universe. Trailblazers lead the way through dense forests, frozen tundras, desolate wastes, and any other environment the Rebellion may encounter. Preferring to stay hidden, the stealth of a Trailblazer is rewarded with reconnaissance and deadly opportunities. Each Specialization Deck contains: 2 cover cards (including a reference guide for each deck) 20 standard sized talent cards

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    MSRP $6.95

    Released on July 13, 2017

    $6.95

  • Star Wars™: Age of Rebellion™ Specialization Decks, available through Print on Demand, provide GMs and players with a fun and easy way to manage character and NPC talents at the gaming table. New and experienced players alike will appreciate these handy reference cards, and GMs will love being able to keep the action moving. You'll have the text of your talents at your fingertips, leaving you free to focus on the challenges at hand, while art for each talent immerses you even further into the Star Wars universe. Vanguards charge into battle with the bravery and ferocity of every legendary warrior. By taking the initiative to act before everyone else, the Vanguard creates opportunities for their comrades to act on while their surprise intensity puts the enemy off balance. Each Specialization Deck contains: 2 cover cards (including a reference guide for each deck) 20 standard sized talent cards

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    MSRP $6.95

    Released on July 13, 2017

    $5.56

  • The Two-Headed Serpent is an action-packed, globe-spanning, and high-octane campaign set in the 1930s for Pulp Cthulhu. The heroes face the sinister conspiracies of an ancient race of monsters hell-bent on taking back a world that was once theirs.

    Working for Caduceus, a medical aid organization, the heroes will loot a lost temple in the forests of Bolivia, go head-to-head with the Mafia in New York City, face a deadly epidemic in the jungles of North Borneo, uncover the workings of a strange cult in dust-bowl-era Oklahoma, infiltrate enemy territory inside an awakening volcano in Iceland, face the horrors of hideous medical experiments in the Congo, race to control an ancient and powerful artifact on the streets of Calcutta, and ultimately travel to a lost continent for a desperate battle to save humanity from enslavement or annihilation!

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    MSRP $44.95

    Released on June 21, 2017

    $38.21

  • The rise of the Empire has caused the Jedi Order to fade even further into obscurity, but the galaxy of Star Wars™ is immense, with new secrets always waiting to be discovered. Not all regard the Jedi as myths or frauds; some seek to continue their traditions. Disciples of Harmony, a sourcebook for Consular characters in the Star Wars™: Force and Destiny™ roleplaying game, expands the options available to Consulars in the core rulebook and gives Game Masters new opportunities to position these arbiters of balance within their campaign. Players will find everything necessary to craft a Consular character in this 96-page full-color handbook, including new Consular specializations—the Arbiter, Ascetic, and Teacher—new races, new Force powers, and extensive armor and weapon inventories. Discover new droids, vehicles, starships, and even rules for rare and damaged lightsaber crystals. The path of the Consular is one of balance, a path that may be difficult in a traditional, combat-oriented setting. As such, Disciples of Harmony features a section for Game Masters on including Consular characters and NPCs in your campaigns and how they can contribute when the lightsabers ignite and the blasters start firing.

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    MSRP $32.99

    Released on June 1, 2017

    $26.39

  • Four decks of cards for use with the Call of Cthulhu tabletop roleplaying game. Each deck provides the Keeper and players with handy references and information for use in games. Each card is unique and provides detailed information of an in-game artifact, event, or episode of madness, as well as representational artwork or period imagery.

    The Phobia Deck - 48 cards, each card details the effects and consequences of a phobia, mania, or episode of madness. Keepers may use these cards to advise and guide players on the effects f insanity upon their investigator characters' bouts of madness.

    The Curious Characters Deck - 48 cards, each providing game characteristics, skills, and backstories for a range of non-player characters who might be encountered during a game of Call of Cthulhu. The characters in this deck also serve to provide ready-made player investigators for those needing a quick replacement character.

    The Unfortunate Events Deck - 48 cards, with all manner of strange, ill-fated, and disastrous situations that can land the players in deep water in the middle of a Call of Cthulhu game. Each card details an event, situation, or effect that can add drama, intrigue and trouble to the game.

    The Weapons and Artifacts Deck - 48 cards, each detailing a hand-to-hand, firearm, or Mythos artifact, which may be found during a game. Each card provides statistics and a profile, as well as some historical text about the weapon or artifact described. May be used during games for quick reference.

    Call of Cthulhu Keepers may use these four card decks to supplement their scenarios: as inspiration when designing new encounters and scenarios, for passing a player a secret or important note during a game, and as a handy and quick way to impart information in the middle of a scenario. Use these card decks to enhance story, advance plot, and to introduce friendly or villainous characters. The decks provide a library of events, items, and characters so that the Keeper is never at a loss when running Call of Cthulhu.

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    MSRP $29.95

    Released on Feb. 15, 2017

    $25.46

  • It's well known that the denizens of the prior worlds bent time and space to their liking, creating links to realms outside the normal world. This 160-page hardcover book takes us into these other worlds, exploring pocket dimensions, the realms of ultraterrestrials, and parallel universes.

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    MSRP $39.99

    Released on Feb. 8, 2017

    $33.99

  • Through the Breach is a tabletop roleplaying game set in the world of Malifaux. Players take on the roles of various citizens, such as Gunfighters, Drudges, Dabblers, and Entertainers. Each of these characters is as unique as the players themselves. These are the Fated. As a Fated, you know your future, it has been told to you, as cryptic as the sparrow on a moonless night. It is your task to rush headlong into the arms of destiny, or to carve your own future.

    This core rulebook for the Through the Breach roleplaying game contains all the rules for character creation, combat, magic, and anything else the Fated player character's might need on their adventures in the world of Malifaux.

    MSRP $60.00

    Released on Feb. 1, 2017

    $48.00

  • For the most part, the town of Ockney's Hold has always been a peaceful place - bordering on boring. The most interesting things going on in this frontier mining settlement include the annual livestock fair, the cost of spirits at its various inns, and speculation fueled by those same spirits as to what foul things are being dumped into the river by the ore refinery. Recently, however, the usually placid Baron Reinson has begun to act erratically, ignoring most of his counselors, giving more responsibility to his equally erratic chamberlain, and replacing key figures in Ockney's Hold with outsiders. With no clear answers as to what might be behind the Baron's strange behavior, his last loyal counselor seeks out a band of adventurers to help.

    Will these brave heroes be able to get to the bottom of a widening conspiracy? And can they expose the terrible and unseen forces manipulating the Baron in time to save Ockney's Hold?

    Adventure for characters levels 1-3. 39 pages

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    MSRP $14.99

    Released on Dec. 29, 2016

    $12.74

  • Time is running out for the planet Xorrn in Friends Like These, an adventure supplement for the Star Wars®: Age of Rebellion™ roleplaying game. When intelligence reveals that an important and secret shipyard is under threat, the player characters have two days to arrange the planet's defense and recruit allies in the region before Imperial forces arrive. Friends Like These takes players to a new sector where they encounter Mandalorian culture and face a brutal moral decision regarding who the Rebel Alliance should call friends.Within the 96 full-color pages of this supplment, players and game masters will find gazetteers for three new planets, countless NPCs, and directions for creating playable human characters of the Mandalorian culture. Although designed primarily for Age of Rebellion players, because of its Outer Rim focus and balance between warfare and diplomacy, Friends Like These is ideal for groups incorporating characters and material from Edge of the Empire™ and Force and Destiny™ as well.

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    MSRP $32.99

    Released on Dec. 8, 2016

    $26.39

  • There have been eight previous worlds. Each world stretched across vast millennia. Each saw civilizations flourish before dying, scattering, or transcending. Those that ruled these worlds spoke to the stars, re-engineered their bodies, and mastered form and essence.

    But now they are gone. The people of the new world—the Ninth World—live among the ruined majesty of an unimaginable past. Are you brave enough to seek adventure, fortune, and discovery in the remnants of the prior worlds? Treasures of unmatched wonder await—but in those ruins also sleep dangers and terrors of bygone eras.

    Explore the vast, fascinating, and unique setting of Numenera—the Ninth World. Gather your friends, open this box, and begin playing right away! The game is easy to learn and fun to play. Whether you’re new to Numenera or new to roleplaying games, this box has everything you need to get started.

    A perfect introduction to the Ninth World, this complete tabletop roleplaying game takes 3 – 6 players on their first journey into the science-fantasy world of Numenera.

    The Numenera Starter Set includes everything you need to play:

    • Rulebook
    • Adventure book
    • Poster map
    • 5 pregenerated characters
    • 2 dice
    • 10 XP cards
    • 12 GM Intrusion cards
    • 1 cheat sheet
    • An additional free adventure download

    2 Available

    MSRP $24.99

    Released on Nov. 16, 2016

    $21.24

  • In the galaxy's most oppressive, urban environments, there are still some who dedicate themselves to fighting back from the shadows. These Sentinels are the last bastions of hope in these desperate cities, and theirs is often a thankless vigil. Even as they try to redress unsolved crimes and loosen the Empire's stranglehold upon their worlds, they risk being reported by ordinary citizens who think they're doing the right thing. These Sentinels and their labors gain new support from Endless Vigil, a Sentinel sourcebook for the Star Wars®: Force and Destiny™ roleplaying game. Its 96 full-color pages introduce new specializations, species, signature abilities, and gear. Additionally, Game Masters will find a wealth of material designed to enrich their urban encounters; new droid adversaries and information on podracing run alongside tips and charts to help you get the most of your urban encounters and investigative adventures.

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    MSRP $32.99

    Released on Oct. 20, 2016

    $26.39

  • Masks: A New Generation is an ENnie-award winning superhero roleplaying game in which a team of young heroes fights villains, saves lives, and tries to figure out who they are—noble paragons? Dark avengers? Or regular kids? All against the backdrop of Halcyon City, the greatest city in the world.

    This is the Playbook Edition - while not a second edition, this version includes the playbooks in the book, along with some changes to content. The rules are the same as the first edition, however.

    In this book, you get:

    – Ten playbooks for young superheroes, so you can create your own awesome characters
    – Rules for superheroic action, interpersonal drama, and changing identity
    – Detailed instructions for running the game, building villains, and playing to find out what happens
    – Tools for creating your own custom material for Masks

    Masks makes use of the same rules-light engine as Apocalypse WorldMonsterheartsDungeon WorldUrban Shadows, and Epyllion to create stories about young superheroes in the vein of Young JusticeYoung Avengers, and Teen Titans.

    So what're you waiting for, hero? Time to get to work.

    3-5 players | Campaign Play 2-4 hour sessions | Rated Teen | Powered By the Apocalypse | 

    1 Available

    MSRP $30.00

    Released on Sept. 12, 2016

    $25.50

  • The Alliance to Restore the Republic rests on high-minded ideals, but its battles must still be won in the trenches. The Rebellion's troops go into every battle outnumbered and outgunned. Its soldiers know that they're fighting a war against long odds, but they remain undaunted. Instead, they rally together, using their cunning, their skill, and their courage to ensure that the hope for freedom persists in the galaxy. A Soldier sourcebook for the Star Wars®: Age of Rebellion™ Roleplaying Game, Forged in Battle offers these brave warriors a wealth of new options and resources with which they can better take the fight to the Empire. Its 96 full-color pages introduce new species, specializations, and signature abilities. A sizable collection of new weapons, armor, gear, and vehicles adds more firepower to your campaign, and Game Masters will find helpful hints on running combats in different terrain, using the changes in environment to better suit the tastes of your Soldiers, as well as all other characters interested in standing on the front lines.

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    MSRP $32.99

    Released on Aug. 18, 2016

    $26.39

  • The lands of the Ninth World are vast and filled with the leftover marvels of the prior worlds. But the ancients didn't live and work their strange ways only upon the land, and the secrets, treasures, and deadly dangers of the past also lie beyond the vast horizons, and beneath the foam-flecked waves, of the Ninth World's great Ocean. Ancient ruins? Secrets? Treasures? Gods? Any of these, and rewards yet unimagined, may await discovery for those willing to leave the comforting familiarity of dry land and accept the ocean's cold dangerous embrace.

    Into the Deep continues the exploration begun in the hit title Into the Night. You'll find it loaded with the weird and fascinating science-fantasy sensibilities that set Numenera apart from any other roleplaying game!

    160 pages, Hard cover, full color

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    MSRP $39.99

    Released on May 11, 2016

    $33.99

  • Fight for justice with Keeping the Peace, a sourcebook for Guardian characters in the Star Wars®: Force and Destiny™ Roleplaying Game. In a galaxy ravaged by injustice and war, Guardians use the Force to make a positive difference in the lives of others, heal the galaxy's wounds, and establish peace wherever possible. This career supplement offers Guardian characters incomparable tools and talents to use as they protect the downtodden, establish order, and even lead troops into war. Keeping the Peace introduces three new Guardian specializations - the Armorer, the Warden, and the Warleader - along with three playable species: the hotheaded Lanniks, horned Iktotchi, and mammoth Whiphids. Two Guardian Signature abilities are introduced, along with a new Force Power that enables Guardians to shield themselves and others from harmful attacks. Players will find a variety of new armor, weapons (including lighstsabers), and starships with which to outfit their characters, while Game Masters will find extensive suggestions on crafting heroic adventures and epic campaigns.

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    MSRP $32.99

    Released on Dec. 17, 2015

    $26.39

  • Pursue a criminal mastermind across the galaxy in Mask of the Pirate Queen, an adventure for the Star Wars®: Edge of the Empire™ roleplaying game! A powerful smuggling operation has placed a tremendous bounty on the head of the so-called Pirate Queen. In hunting this bounty you and your colleagues will explore the prosperous shadowport of Ord Mantell, fight an intense interstellar fleet battle, and discover the dangerous underworld sport of pit fighting. You never know where you'll find the Pirate Queen- or what you might encounter in the search. Within this book's 96 pages you'll find complete gazetteers for Ord Mantell and the oasis world of Saleucami, full-color illustrations, numerous new adversaries, and plentiful tips to help Game Masters easily run the adventure. A complete adventure in itself, Mask of the Pirate Queen can be easily integrated into an ongoing Edge of the Empire™ campaign or used as the launching point for a series of smuggling, spying, or bounty hunting escapades.

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    MSRP $32.99

    Released on Nov. 19, 2015

    $26.39

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