Showing 321 to 340 of 342 results

  • The Alliance to Restore the Republic rests on high-minded ideals, but its battles must still be won in the trenches. The Rebellion's troops go into every battle outnumbered and outgunned. Its soldiers know that they're fighting a war against long odds, but they remain undaunted. Instead, they rally together, using their cunning, their skill, and their courage to ensure that the hope for freedom persists in the galaxy. A Soldier sourcebook for the Star Wars®: Age of Rebellion™ Roleplaying Game, Forged in Battle offers these brave warriors a wealth of new options and resources with which they can better take the fight to the Empire. Its 96 full-color pages introduce new species, specializations, and signature abilities. A sizable collection of new weapons, armor, gear, and vehicles adds more firepower to your campaign, and Game Masters will find helpful hints on running combats in different terrain, using the changes in environment to better suit the tastes of your Soldiers, as well as all other characters interested in standing on the front lines.

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    MSRP $32.99

    Released on Aug. 18, 2016

    $26.39

  • The lands of the Ninth World are vast and filled with the leftover marvels of the prior worlds. But the ancients didn't live and work their strange ways only upon the land, and the secrets, treasures, and deadly dangers of the past also lie beyond the vast horizons, and beneath the foam-flecked waves, of the Ninth World's great Ocean. Ancient ruins? Secrets? Treasures? Gods? Any of these, and rewards yet unimagined, may await discovery for those willing to leave the comforting familiarity of dry land and accept the ocean's cold dangerous embrace.

    Into the Deep continues the exploration begun in the hit title Into the Night. You'll find it loaded with the weird and fascinating science-fantasy sensibilities that set Numenera apart from any other roleplaying game!

    160 pages, Hard cover, full color

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    MSRP $39.99

    Released on May 11, 2016

    $33.99

  • Fight for justice with Keeping the Peace, a sourcebook for Guardian characters in the Star Wars®: Force and Destiny™ Roleplaying Game. In a galaxy ravaged by injustice and war, Guardians use the Force to make a positive difference in the lives of others, heal the galaxy's wounds, and establish peace wherever possible. This career supplement offers Guardian characters incomparable tools and talents to use as they protect the downtodden, establish order, and even lead troops into war. Keeping the Peace introduces three new Guardian specializations - the Armorer, the Warden, and the Warleader - along with three playable species: the hotheaded Lanniks, horned Iktotchi, and mammoth Whiphids. Two Guardian Signature abilities are introduced, along with a new Force Power that enables Guardians to shield themselves and others from harmful attacks. Players will find a variety of new armor, weapons (including lighstsabers), and starships with which to outfit their characters, while Game Masters will find extensive suggestions on crafting heroic adventures and epic campaigns.

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    MSRP $32.99

    Released on Dec. 17, 2015

    $26.39

  • Pursue a criminal mastermind across the galaxy in Mask of the Pirate Queen, an adventure for the Star Wars®: Edge of the Empire™ roleplaying game! A powerful smuggling operation has placed a tremendous bounty on the head of the so-called Pirate Queen. In hunting this bounty you and your colleagues will explore the prosperous shadowport of Ord Mantell, fight an intense interstellar fleet battle, and discover the dangerous underworld sport of pit fighting. You never know where you'll find the Pirate Queen- or what you might encounter in the search. Within this book's 96 pages you'll find complete gazetteers for Ord Mantell and the oasis world of Saleucami, full-color illustrations, numerous new adversaries, and plentiful tips to help Game Masters easily run the adventure. A complete adventure in itself, Mask of the Pirate Queen can be easily integrated into an ongoing Edge of the Empire™ campaign or used as the launching point for a series of smuggling, spying, or bounty hunting escapades.

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    MSRP $32.99

    Released on Nov. 19, 2015

    $26.39

  • Your missions for the Rebellion take you to brave Alliance worlds and fortified secret bases in Strongholds of Resistance, a sourcebook for Star Wars®: Age of Rebellion. While countless planets quietly sympathize with the Rebellion, a few worlds are openly defying the Empire. Yet the Rebellion is more than these Alliance worlds - its true command centers are scattered across the galaxy, hidden on far-flung asteroids and inhospitable planets. With this 144-page sourcebook, you can engage in the diplomatic intrigues and internal conflicts of Alliance planets from Mon Cala to Chandrila, or participate in the covert operations and inner workings of hidden Rebel bases, including the iconic Echo Base on Hoth. Strongholds of Resistance provides thorough descriptions of several Rebel bases, Alliance Worlds, and the NPCs that your group of Rebels may encounter in these locations. It offers players three new species to craft characters from and a panoply of vehicles and gear to help characters carry out dangerous Rebel assignments. For Game Masters, it includes new modular encounters which can serve as single-session adventures or be easily integrated into your Age of Rebellion campaign.

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    MSRP $42.99

    Released on Nov. 12, 2015

    $34.39

  • Numenera's Ninth World setting is Earth - a billion years in the future. The eight previous worlds that spanned the millennia reached beyond Earth, spreading their civilization through our solar system, our galaxy, and even other dimensions. Now your campaign can follow in their footsteps!

    Into the Night expands the setting of Numenera even beyond the new territories unveiled in the hugely successful Ninth World Guidebook. Visit locations in Earth's orbit, on the moon, on Mars, and around distant stars. You'll find it loaded with the weird and fascinating science-fantasy sensibilities that set Numenera apart from any other roleplaying game!

    160 pages, Hardcover, 8.5" x 11", Full color

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    MSRP $39.99

    Released on Sept. 30, 2015

    $33.99

  • Interstellar travel in the Star Wars® universe is rife with dangers. No matter what kind of starship you're flying for whatever reason, your ship may fall under attack from bandits, bounty hunters, or Imperial forces. Whether your vehicle takes a critical hit or gives them out to a rival ship, the Critical Hit Deck makes operating with and fixing critical hits easier by putting the rules for all critical vehicle hits right at your fingertips. Compatible with the Star Wars: Edge of the Empire, Age of Rebellion™, and Force and Destiny™ roleplaying games, the Critical Hit Deck contains twenty-nine cards, each detailing the effects and severity of a single vehicle hit. Full-color art on every card brings to life each kind of hit and immerses players more fully in the Star Wars universe. The Critical Hit Deck contains: 19 cards, each describing a single critical injury 2 cover cards This is not a standalone product. A copy of the Star Wars®: Edge of the Empire™ Core Rulebook, Star Wars®: Age of Rebellion™ Core Rulebook, or Star Wars®: Force and Destiny™ Core Rulebook is required to play.

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    MSRP $6.95

    Released on June 4, 2015

    $5.56

  • What's the hardest part of running a game? It has to be the prep. GMs often commit hours to preparation before the first minute of Play - one of the biggest stumbling blocks to getting campaigns rolling. But what if running a great game didn't require any more time for the GM than it does for the players?

    Weird Discoveries explores the Ninth World with ten meaty, single-session adventures. Run them as one-shots, or drop them into your ongoing campaign when you don't have time to prep your own adventures. Or run them as a campaign for months worth of effortless play! These aren't adventure seeds - they're complete, pre-prepped adventures in an innovative new format.

    Weird Discoveries makes prepping for an RPG no more difficult or time consuming than setting up a board game, while showcasing the wonder, mystery, and awe of the Ninth World. A must-have for beginning Numenera GMs and veterans alike!

    Contains:

    6 Pre-generated characters

    10 Complete adventures

    96 pages, Full color, Soft cover

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    MSRP $24.99

    Released on April 15, 2015

    $21.24

  • Fly Casual is a 96-page sourcebook for Smugglers in the Star Wars®: Edge of the Empire™ Roleplaying Game. It adds new content for Smuggler characters as well as any other characters interested in pursuing fame, fortune, and glory without bowing to harsh laws or society's demands. Risk and opportunity are two sides of the same coin, and in a galaxy riven by war, opportunities abound for those willing to take the risks. However, flying from one planet to another, sneaking past Imperial patrols, and dealing with the scum of the galaxy is not just a job; it is a way of life. For those men and women drawn to this lifestyle, its opportunities, its freedoms, and its thrills, Fly Casual offers a terrific haul of new character options, equipment, ships, modifications, and potential jobs. A Smuggler's handbook for the Edge of the Empire RPG: Expanded character options including Motivations, Obligations, species, and specializations. New signature abilities that allow Smugglers to beat the odds and slip past any obstacle. Ships, vehicles, and equipment for staying a step ahead of the law. Guidance for GMs looking to bring Smuggler themes, encounters, and stories into larger campaigns.

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    MSRP $32.99

    Released on Feb. 20, 2015

    $26.39

  • The Ninth World Guidebook takes your Numenera campaign into uncharted territory, literally expanding the setting beyond the borders of the corebook’s maps. This 256-page tome—more than half again the size of previous Numenera hardcover supplements—explores lands hinted at in previous books, opens new territories, and adds detail to those already discussed.

    From the frozen lands beyond the Southern Wall, to the volcanic desert of Vralk and the weird, far-off realm of Corao, The Ninth World Guidebook explores new lands and includes adventure hooks, new creatures, new character options, and the incredible level of detail, imagination, and weirdness that is the hallmark of the Ninth World!

    MSRP $49.99

    Released on Feb. 4, 2015

    $42.49

  • Populate your Star Wars universe with a whole range of potential allies, enemies, and contacts. Three new Star Wars® Roleplaying Adversary Decks each come with twenty cards, representing different NPCs drawn from the Edge of the Empire™ Core Rulebook, the Age of Rebellion™ Core Rulebook, or one of their supplements. Adversary cards work with all three of the Star Wars roleplaying systems and present all your adversaries' key statistics and information in an easily accessible fashion. Meanwhile, their art and description text help you set the scene and flesh out your NPCs' personalities. Every day, the growing Rebellion threatens the Galactic Empire on new battlefields and in new political arenas. As their military forces clash throughout the galaxy to win the war for either freedom or oppression, each side must also fight for the hearts and minds of the galaxy's citizens. Every day, as another reprehensible Imperial action produces new Rebel recruits, many more Imperials hope to rise to power through the ranks. As Rebel cell leaders, starfighter aces, Imperial stormtroopers, Imperial Moffs, and Bothan spies are all taking sides in the fight for the galaxy in the Imperials and Rebels Adversary Deck. Its twenty NPCs provide you access to all levels of authoritarian enforcers and freedom fighters alike. No matter how the tides of battle may turn, this deck will prepare you for encounters with nearly anyone you might meet amid the heat of the Galactic Civil War. This is not a standalone product. A copy of the Star Wars®: Edge of the Empire™ Core Rulebook, Star Wars®: Age of Rebellion Core Rulebook, or Star Wars®: Force and Destiny Core Rulebook is required to play

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    MSRP $6.95

    Released on Sept. 12, 2014

    $5.56

  • Far Horizons is a sourcebook for Colonists making their mark at the fringe of the galaxy in Star Wars®: Edge of the Empire™. With new talents, spaceships, and gear, Colonists will be able to thrive in even the harshest circumstances that come their way. Three new specializations, the Entrepreneur, the Performer, and the Marshal, offer new ways for Colonists to expand their options (and make some cold, hard credits), while GM's and other players will find new gear and setting information to bring the Edge of the Empire to life.

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    MSRP $32.99

    Released on Aug. 14, 2014

    $26.39

  • The namesake of the entire game line, the "numenera" are artifacts, oddities, and little bits of almost magic-like technology left to the Ninth World by a billion years of previous civilizations. Now the Ninth World's foremost expert, the redoubtable (though perhaps not entirely sane) Sir Arthour, brings nearly 1000 new items to the Numenera gaming table!

    The Technology Compendium: Sir Arthour's Guide to the Numenera contains 400 new cyphers, 225 new artifacts, and 300 new oddities. For the players, it introduces a new race: the artificial intelligence. And it includes extensive GM advice on integrating incredibly advanced technologies into your game.

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    MSRP $39.99

    Released on Aug. 13, 2014

    $33.99

  • Scrape together a crew and prepare for the heist of a lifetime in The Jewel of Yavin, a ninety page adventure supplement for Star Wars®: Edge of the Empire™.Set in Bespin's Cloud City, The Jewel of Yavin includes plenty of opportunities for all characters to shine as they work to steal the priceless corusca gem.Game Masters will find the Cloud City gazetteer section especially useful, both for running The Jewel of Yavin adventure and for basing their own Edge of the Empire campaigns on the floating city. The section features over a dozen pages of material detailing locations in the plaza district, Port Town, and the industrial levels.

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    MSRP $32.99

    Released on March 28, 2014

    $26.39

  • At the Edge of the Empire™, you can find yourself pitted against an array of deadly enemies bent on your destruction. When negotiations fail, make sure you're prepared to shoot first with Dangerous Covenants!This upcoming rules supplement for Star Wars®: Edge of the Empire™ expands the Hired Gun career with specializations, new talents, and more. All players will find new character, vehicle, and equipment options, aiding in their experiences on the fringe. GMs can also find new tools helping them craft memorable and exciting combat encounters.

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    MSRP $32.99

    Released on Feb. 28, 2014

    $26.39

  • Suns of Fortune is a 144-page sourcebook for the Star Wars®: Edge of the Empire™ Roleplaying Game that allows you and your friends to explore the fantastic opportunities and dangers found within the Corellian Sector, the birthplace of Han Solo and Wedge Antilles. Discover three new species, exotic weapons, dozens of vehicles, nine modular encounters that Game Masters can use in any Edge of the Empire campaign, and more! Extensive details for one of the most iconic regions of the Star Wars galaxy Modular encounters introduce exciting scenes and challenges that can serve as part of nearly any adventure Three new species options for player characters: Drall, Selonians, and Corellian-born humans A treasure trove of new weapons, armor, and gear, as well as some of the fastest ships in the galaxy

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    MSRP $44.99

    Released on Jan. 24, 2014

    $35.99

  • Enter the Unknown, a supplement for the Star Wars®: Edge of the Empire™ Roleplaying Game, features new content for the Explorer career. Explorers will find all-new specializations, talents, and signature abilities, while all players will benefit from new character, vehicle, and equipment options. Enter the Unknown also provides tools for making stronger and more diversified characters. Meanwhile, GMs can find advice on incorporating the themes of exploration, trade, and hunting into their campaigns. It's time to Enter the Unknown!An "Explorer's Handbook" for the Edge of the Empire RPG Includes new Explorer specializations such as the Archeologist and Driver Features new options for backgrounds, Obligations, and Motivations, based on the themes of exploration, hunting, and trade Introduces new equipment options useful to all players A powerful tool for GMs to use in crafting campaigns with an exploration theme, or to more deeply involve Explorer characters in the narrative of an adventure

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    MSRP $32.99

    Released on Dec. 6, 2013

    $26.39

  • Beyond the Rim is the first full-length adventure for the Star Wars®: Edge of the Empire™ Roleplaying Game. When new rumors add credence to old smugglers' tales of a long-lost Separatist treasure ship, it's time for a handful of intrepid explorers, scrappy smugglers, and cunning academics to fire up their hyperdrive and embark upon a fantastic journey to the farthest regions of the Star Wars galaxy. Fantastic adventures await those who seek to discover what really happened to the Sa Nalaor! A 96-page, three-act adventure for Star Wars®: Edge of the Empire™ An epic tale of exploration that leads all the way to the edges of Wild Space Encounter the deadly predators native to the jungle planet, Cholganna Optional materials allow GMs to weave the adventure into extended campaigns

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    MSRP $32.99

    Released on Sept. 6, 2013

    $26.39

  • A strange and terrifying magical occurrence has set the adventurers on an overland journey seeking answers. Their investigation leads them to the great northern seaport of Marabiza, where intrigue abounds. From Marabiza, the journey turns north to the colder mountain climates. What the adventurers find there will chill their bones and set them on a collision course with a mysterious cult and their nefarious plans.

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    MSRP $14.99

    Released on Oct. 23, 2010

    $12.74

  • The mystery is unfolding and the adventurers are learning the true nature of the danger that awaits them... And the whole northern tier! In a mad rush to uncover critical ancient artifacts, the adventurers must brave the depths of an ancient, abandoned dwarven prison, seek assistance from a legendary elven enclave and brave an ancient wizard’s tower. Can they stop the evil that is rising?

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    MSRP $14.99

    Released on Oct. 23, 2010

    $12.74

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