• This expansion box serves up intermdiate-level play, building off the recent, best-selling release of Battletech: A Game of Armored Combat. This new box set contains everything you need for more advanced 'Mech on 'Mech action.

    MSRP $24.99

    Released on Oct. 20, 2021

    $21.24

  • One hundred perfectly tight fitting inner-sleeves for standard gaming cards measuring up to 63x88mm (2.5 x 3.5 inches). Acid free ultra clear 60 micron polypropylene absolutely free of PVC. These sleeves will fit smoothly inside regular Dragon Shield card sleeves, offering the best possible protection for your cards.

    3 Available

    MSRP $5.99

    Released on Oct. 20, 2021

    $5.09

  • Twenty multi-part Barbarian figures, designed to be used in Frostgrave, the Fantasy Skirmish Game. In The Forgotten Pacts supplement for Frostgrave, players lead their warbands into the northern reaches of the city, exploring the ruined temples of the Frozen City to search for the lost secrets of evocation - the art of summoning demons. While the lure of such knowledge is great, few wizards have ventured into this region as it is overrun by barbaric northern tribesmen who have descended from the hills in their own search for treasure. Marking themselves with demonic sigils, many of these barbarians have aligned with ancient powers discovered amongst the temples.

    This box set of hard plastic figures allows you to build 20 different Barbarians to play in the game Frostgrave. To help you design the perfect Barbarian warband, the box set contains 20 bodies, loads of weapon/ arm variants, 40 heads and all sorts of Barbaric equipment. No two warbands should ever be the same!

    Plus, the Barbarians are compatible with the Frostgrave Soldiers and Frostgrave Cultists, giving you even more potential for conversions.

    MSRP $35.00

    Released on Oct. 19, 2021

    $29.75

  • After an ancient law banned human fighters from the arenas, the Beastcrafters exploited a loophole and created numerous varieties of anthropomorphized animal hybrids. While many different species were exploited to this end, rats, dogs, and hyenas provided strong, reliable subjects and were amongst the most common hybrids. After years of Beastcrafter tinkering and manipulation, robust strains that drew from these three species were perfected. These gnolls, as these strains came to be collectively known, were bred in the thousands in the years before the cataclysm, and sold as slaves and gladiators to the arenas and as shock troops to the armies of foreign powers. When the great storm struck, several groups of the hardy gnolls survived, trapped in isolated colonies deep beneath the city. Over the next millennium, they multiplied, forming numerous tribes and packs, warring with each other in their underground warrens and hunting the great worms.

    Today, gnolls form what is easily the most numerous group of living creatures inside the Frozen City. Most gnolls will belong to one of the many tribes, clans, or packs that claims large areas of the underground as their territories. While gnolls only rarely come to the surface, their hunting parties are occasionally encountered by explorers in the ruins. Gnolls possess a low-level human intelligence. They are capable of limited human speech and can produce simple tools and weapons, though they prefer to steal or loot rather than create. Gnoll warriors include all of the same types found in human societies, though those that rely on specialized weapons or heavy armour such as knights and marksmen are uncommon.

    One 28mm sized metal miniature, supplied unpainted.

    MSRP $10.50

    Released on Oct. 19, 2021

    $8.92

  • After an ancient law banned human fighters from the arenas, the Beastcrafters exploited a loophole and created numerous varieties of anthropomorphized animal hybrids. While many different species were exploited to this end, rats, dogs, and hyenas provided strong, reliable subjects and were amongst the most common hybrids. After years of Beastcrafter tinkering and manipulation, robust strains that drew from these three species were perfected. These gnolls, as these strains came to be collectively known, were bred in the thousands in the years before the cataclysm, and sold as slaves and gladiators to the arenas and as shock troops to the armies of foreign powers. When the great storm struck, several groups of the hardy gnolls survived, trapped in isolated colonies deep beneath the city. Over the next millennium, they multiplied, forming numerous tribes and packs, warring with each other in their underground warrens and hunting the great worms.

    Today, gnolls form what is easily the most numerous group of living creatures inside the Frozen City. Most gnolls will belong to one of the many tribes, clans, or packs that claims large areas of the underground as their territories. While gnolls only rarely come to the surface, their hunting parties are occasionally encountered by explorers in the ruins. Gnolls possess a low-level human intelligence. They are capable of limited human speech and can produce simple tools and weapons, though they prefer to steal or loot rather than create. Gnoll warriors include all of the same types found in human societies, though those that rely on specialized weapons or heavy armour such as knights and marksmen are uncommon.

    One 28mm sized metal miniature, supplied unpainted.

    MSRP $10.50

    Released on Oct. 19, 2021

    $8.92

  • After an ancient law banned human fighters from the arenas, the Beastcrafters exploited a loophole and created numerous varieties of anthropomorphized animal hybrids. While many different species were exploited to this end, rats, dogs, and hyenas provided strong, reliable subjects and were amongst the most common hybrids. After years of Beastcrafter tinkering and manipulation, robust strains that drew from these three species were perfected. These gnolls, as these strains came to be collectively known, were bred in the thousands in the years before the cataclysm, and sold as slaves and gladiators to the arenas and as shock troops to the armies of foreign powers. When the great storm struck, several groups of the hardy gnolls survived, trapped in isolated colonies deep beneath the city. Over the next millennium, they multiplied, forming numerous tribes and packs, warring with each other in their underground warrens and hunting the great worms.

    Today, gnolls form what is easily the most numerous group of living creatures inside the Frozen City. Most gnolls will belong to one of the many tribes, clans, or packs that claims large areas of the underground as their territories. While gnolls only rarely come to the surface, their hunting parties are occasionally encountered by explorers in the ruins. Gnolls possess a low-level human intelligence. They are capable of limited human speech and can produce simple tools and weapons, though they prefer to steal or loot rather than create. Gnoll warriors include all of the same types found in human societies, though those that rely on specialized weapons or heavy armour such as knights and marksmen are uncommon.

    The Frostgrave Gnolls box set contains enough parts to make 20 different plastic figures. There are multiple heads, arms, weapons and accoutrements per frame, no two warbands will ever be the same.

    1 Available

    MSRP $38.50

    Released on Oct. 19, 2021

    $32.73

  • After an ancient law banned human fighters from the arenas, the Beastcrafters exploited a loophole and created numerous varieties of anthropomorphized animal hybrids. While many different species were exploited to this end, rats, dogs, and hyenas provided strong, reliable subjects and were amongst the most common hybrids. After years of Beastcrafter tinkering and manipulation, robust strains that drew from these three species were perfected. These gnolls, as these strains came to be collectively known, were bred in the thousands in the years before the cataclysm, and sold as slaves and gladiators to the arenas and as shock troops to the armies of foreign powers. When the great storm struck, several groups of the hardy gnolls survived, trapped in isolated colonies deep beneath the city. Over the next millennium, they multiplied, forming numerous tribes and packs, warring with each other in their underground warrens and hunting the great worms.

    Today, gnolls form what is easily the most numerous group of living creatures inside the Frozen City. Most gnolls will belong to one of the many tribes, clans, or packs that claims large areas of the underground as their territories. While gnolls only rarely come to the surface, their hunting parties are occasionally encountered by explorers in the ruins. Gnolls possess a low-level human intelligence. They are capable of limited human speech and can produce simple tools and weapons, though they prefer to steal or loot rather than create. Gnoll warriors include all of the same types found in human societies, though those that rely on specialized weapons or heavy armour such as knights and marksmen are uncommon.

    One 28mm sized metal miniature, supplied unpainted.

    MSRP $10.50

    Released on Oct. 19, 2021

    $8.92

  • After an ancient law banned human fighters from the arenas, the Beastcrafters exploited a loophole and created numerous varieties of anthropomorphized animal hybrids. While many different species were exploited to this end, rats, dogs, and hyenas provided strong, reliable subjects and were amongst the most common hybrids. After years of Beastcrafter tinkering and manipulation, robust strains that drew from these three species were perfected. These gnolls, as these strains came to be collectively known, were bred in the thousands in the years before the cataclysm, and sold as slaves and gladiators to the arenas and as shock troops to the armies of foreign powers. When the great storm struck, several groups of the hardy gnolls survived, trapped in isolated colonies deep beneath the city. Over the next millennium, they multiplied, forming numerous tribes and packs, warring with each other in their underground warrens and hunting the great worms.

    Today, gnolls form what is easily the most numerous group of living creatures inside the Frozen City. Most gnolls will belong to one of the many tribes, clans, or packs that claims large areas of the underground as their territories. While gnolls only rarely come to the surface, their hunting parties are occasionally encountered by explorers in the ruins. Gnolls possess a low-level human intelligence. They are capable of limited human speech and can produce simple tools and weapons, though they prefer to steal or loot rather than create. Gnoll warriors include all of the same types found in human societies, though those that rely on specialized weapons or heavy armour such as knights and marksmen are uncommon.

    One 28mm sized metal miniature, supplied unpainted.

    MSRP $10.50

    Released on Oct. 19, 2021

    $8.92

  • After an ancient law banned human fighters from the arenas, the Beastcrafters exploited a loophole and created numerous varieties of anthropomorphized animal hybrids. While many different species were exploited to this end, rats, dogs, and hyenas provided strong, reliable subjects and were amongst the most common hybrids. After years of Beastcrafter tinkering and manipulation, robust strains that drew from these three species were perfected. These gnolls, as these strains came to be collectively known, were bred in the thousands in the years before the cataclysm, and sold as slaves and gladiators to the arenas and as shock troops to the armies of foreign powers. When the great storm struck, several groups of the hardy gnolls survived, trapped in isolated colonies deep beneath the city. Over the next millennium, they multiplied, forming numerous tribes and packs, warring with each other in their underground warrens and hunting the great worms.

    Today, gnolls form what is easily the most numerous group of living creatures inside the Frozen City. Most gnolls will belong to one of the many tribes, clans, or packs that claims large areas of the underground as their territories. While gnolls only rarely come to the surface, their hunting parties are occasionally encountered by explorers in the ruins. Gnolls possess a low-level human intelligence. They are capable of limited human speech and can produce simple tools and weapons, though they prefer to steal or loot rather than create. Gnoll warriors include all of the same types found in human societies, though those that rely on specialized weapons or heavy armour such as knights and marksmen are uncommon.

    One 28mm sized metal miniature, supplied unpainted.

    MSRP $10.50

    Released on Oct. 19, 2021

    $8.92

  • The Ultimate RPG Quest Keeper is an essential tool for all tabletop RPG players to record their characters and adventures, with easy-to-use templates for keeping track of all vital details. From your characters’ personality traits and history to important clues and characters for ongoing quests, this comprehensive journal will keep you organized no matter what the adventure.

    Featuring space to record character information, including their background and abilities, party details, notable NPCs, money and resources, loot and belongings, useful gear, spells, weapons, skills and proficiencies, quests and mysteries, and more, this journal is the only RPG notebook you’ll ever need. Now you can spend more time playing the games you love!

    2 Available

    MSRP $16.99

    Released on Oct. 19, 2021

    $14.44

  • Featuring many Demon Units. Accumulate your power for a decisive shot!

    1 pre-constructed trial deck contains 50 cards/1 display contains 8 decks

    Released on Oct. 17, 2021

    $3.99

  • The DC Comics Deck-building Game Crossover series truly “crosses over” with the first ever appearance of characters from the hit DC Comics/CW Television Series ARROW! This pack has reached a new dimension, as four-color art gives way to images straight from the TV series. This pack features all of the favorite characters from the show, including Arrow, Diggle, Felicity and many more.

    Crossover Packs are the perfect way for players to customize their DC Comics experience to suit their own tastes and to play with their favorite characters! Grab your favorite DC set and instead of using the Super Heroes and Super-Villains from that set, use the ones from this pack instead! To further immerse you in the world of ARROW, you will find plenty of Equipment, Super Power, Hero, Villain, and Location cards from the show in the main deck.

    Whether you’re a fan of the show or a fan of the Cerberus line of games, this Crossover Pack is a must have!

    This is not a standalone product. DC Comics Deck-building Game, Heroes Unite, or Forever Evil is required to play.

    1 Available

    MSRP $10.00

    Released on Oct. 17, 2021

    $8.50

  • Metal figure for Frostgrave. Supplied unpainted.

    MSRP $4.50

    Released on Oct. 16, 2021

    $3.82

  • Boone is an ex-NCR 1st Recon Sniper and town guard in Novac. His exceptional aim and hatred for the Legion make him a ruthless ally in the Mojave Wasteland. Arcade on the other hand is more likely to use his mind as his primary weapon. Quick-witted and intelligent, he has an independent streak despite his Enclave origins; even so, he's still handy with a weapon when he needs to be for the right cause. Cass is more in tune with the wasteland as it is and less how to shed like it to be. She's a tough, no-nonsense caravan runner looking to claw her way back from sad times and a run of bad luck, anyway, she can.

    Contains:

    • 1x Boone Miniature
    • 1x Arcade Miniature
    • 1x Cass Miniature

    Backorder

    MSRP $26.00

    Released on Oct. 15, 2021

    $22.10

  • ED-E was battle damaged, but a few repairs make it fighting fit and ready for action once more (albeit with new priorities). Rex is a cyberhound with a past in law enforcement and Caesar's Legion. He is still a powerful fighter and firm friend. Journeyman Scribe Veronica comes from an offshoot of the Brotherhood of Steel. Equipped with a custom power fist, she is a strong ally for those who can earn her trust.

    Contains:

    • 1x Ed-E Miniature
    • 1x Rex Miniature
    • 1x Veronica Miniature

    Backorder

    MSRP $26.00

    Released on Oct. 15, 2021

    $22.10

  • The My Hero Academia Collectible Card Game has arrived! With 180 cards to collect, the fun will never end. Gather your heroes, test yourself against villains, and overcome your rivals. Plus Ultra! Use these My Hero Academia Collectible Card Game booster packs to join All Might, Izuku Midoriya, Katsuki Bakugo, and the rest of Class 1-A for exciting battles. Each boost pack contains 10 cards.

    MSRP $108.00

    Released on Oct. 15, 2021

    $91.80

  • The My Hero Academia Collectible Card Game has arrived! With 180 cards to collect, the fun will never end. Gather your heroes, test yourself against villains, and overcome your rivals. Plus Ultra! Use these My Hero Academia Collectible Card Game booster packs to join All Might, Izuku Midoriya, Katsuki Bakugo, and the rest of Class 1-A for exciting battles. Each boost pack contains 10 cards.

    MSRP $4.50

    Released on Oct. 15, 2021

    $3.99 $2.50

  • Izuku Midoriya and Katsuko Bakugo face off in this explosive 104 card beginners set for the My Hero Academia Collectible Card Game! Each 51 card deck is ready to play right out of the box and can be expanded with cards from the My Hero Academia CCG booster packs. Use this deck as a building block in your training and take another step in becoming the ultimate UniVersus Fighter!

    This set also includes 2 random Ultra Rare cards from the first set of the My Hero Academia CCG! 2 players. Ages 14+. 45 minute play time. Contents:

    • 2 51 Card Starter Decks
    • 2 Random Ultra Rares
    • 2 Paper playmats/rules

    MSRP $29.99

    Released on Oct. 15, 2021

    $25.49 $20.00

  • 30 Shipping Shields, from Shipping Shields

    Backorder

    Released on Oct. 15, 2021

    $4.99

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