• "The world is drowning.

    When The Everrain began, no alarms were rung; no calls to action were cried. But as the weeks became months, and the months flowed into years, it became apparent that the rain would not stop. It’s been 5 years now, and the rain has not ceased for a minute in that time. Lands and places have begun to disappear beneath the waves, and before long the rising tides will take us all. We must do something, or a watery grave will be the fate of everything to grace the land.

    At first, we knew not of the cause of The Everrain, but it has since become painfully apparent that the Old Gods of the ocean have awoken, and they are angry. For too long the people and creatures of the earth have prospered, and the Old Gods have arisen to usher in a new age of the Sea. We must do something before all is lost to the rising tides. Assemble your crew, brave hero, and find a way to grant the Gods peace and return them to their slumber.

    Stop The Everrain… or drown in the flood of the new world."

    The Everrain is a cooperative exploration game where players must each assemble their own motley crew of spirited mariners and take to the dark seas of a world drowning under the curtain of an endless and oppressive storm that threatens to drown the world.

    The ancient Old Ones of the sea have awoken and begun to reshape the world in their image, and unless something is done all will drown in the rising tides. Players must explore this dark and foreboding world, completing quests, expanding their crew, upgrading their ship and investigating the source of the Everrain before it is too late.

    Starting from humble beginnings, each player must traverse the seas of the Everrain to discover new places. The board is randomly generated from modular tiles, leading to a completely unique setup each time the game is played.

    Each player begins with their own ship and a skeleton crew, but the more experienced crew can be found in the darkly lit taverns of port towns, saved from shipwrecks and even be rewarded for completing quests.

    The game is progressed by completing quests which can trigger important plot points, but players must be wary as the Old God’s minions also seek to advance their own agendas. Combat can take place from ship to ship and even aboard a player’s vessel, so each crew member must be ready for almost anything!

    Please Note:

    One copy of Everrain Core Game supplied in English.

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    MSRP $99.16

    Released on Aug. 31, 2021

    $84.29

  • The Abyssal Ties expansion introduces 2 new Special Crew, the Mercenary and the Quartermaster, and 2 new enemies, the Writhing Myriad and the Herald of Agony. It also comes with new Sea Event and Island Exploration cards, with Crew specific events!

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    MSRP $35.00

    Released on Aug. 31, 2021

    $31.50

  • As the Avatar heralds its arrival, it was only a matter of time before the Old One itself arrived on the earth to claim its prize! Upon a great creature, it rides, nestled in its stone throne where it has sat for time immemorial.

    The Old One offers a new boss to try and beat when playing the Everrain. The Old One behaves differently than the Avatar and has its own unique objectives to defeat it!

    The Old One token begins the game at the end of the Discovery Track, and it represents how close the Avatar is to rising from the sea and destroying the world! Ordinarily, this token rarely moves, but if enemies begin to gain the advantage and are allowed to run amok, the token will begin to descend down the track. If the Enemy and Old One tokens ever meet, then the Avatar awakens and appears on the game board!

    The Avatar has its own board, which describes the effects that it has on the game. These are things that players must be wary of doing, because each time that the player triggers one of these effects, it brings the Avatar one step closer to arriving in the world.

    For players to have a chance at winning, they have to trigger the endgame. This is done in one of 2 ways:

    Reaching the end of the Discovery track - If players can do this, they have gathered enough knowledge to now attempt to subdue the Avatar. This is known as the Slumbering Objective

    Defeating the Avatar - If at any point the Avatar is summoned, the end game immediately is triggered and players must defeat it somehow. This is known as the Arisen Objective

    In both cases, once the endgame has been triggered the Avatar board is flipped, and the player's objective is revealed

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    MSRP $29.17

    Released on Aug. 31, 2021

    $26.25

  • The Torrent of Rebellion expansion introduces a whole host of defectors to the game. For starters, the Occultist Crew can now be hired! Once they were fledgeling members of the Old One's cults, these brave souls broke away from the dark path they were on and brought with them dark and terrible knowledge.

    The enemies introduced in this expansion, the Marauders, are very different from those revealed thus far, because in some cases they can actually be hired as Crew on your vessel! Marauder Crew function quite different from a regular Crew; they are ill-tempered, prone to insubordination and would just as soon stab you in the back given half a chance. But they are powerful, quick and excellent in combat. Hiring one of these dogs is a risk but is it one you're willing to take?

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    MSRP $35.00

    Released on Aug. 31, 2021

    $31.50

  • The Undertow of Madness adds 2 new Special Crew types; The Merchant and Academic, 2 new enemies in the form of the Acolyte Bloodletter and Speaker, and new Narrative cards that involve these new characters, such as trying to hunt down elusive cult gatherings! The Acolytes have not yet begun the changes to their bodies that most other worshippers have, and an still move amongst regular folk without arousing suspicion!

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    MSRP $35.00

    Released on Aug. 31, 2021

    $31.50

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